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authorassiduous <assiduous@diligentgraphics.com>2020-01-26 06:31:42 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-01-26 06:31:42 +0000
commit6866e442b789df5c15693c2d38ae6abc740c5bd2 (patch)
tree883c4cc8d9fa394ba0cda3a850145662b7bf53a6 /Graphics/GraphicsEngineD3D11
parentReworked IShaderResourceVariable::GetResourceDesc() method to be compatible w... (diff)
downloadDiligentCore-6866e442b789df5c15693c2d38ae6abc740c5bd2.tar.gz
DiligentCore-6866e442b789df5c15693c2d38ae6abc740c5bd2.zip
Reworked IShader::GetResource to be compatible with C; renamed the method to GetResourceDesc
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
-rw-r--r--Graphics/GraphicsEngineD3D11/include/ShaderD3D11Impl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D11/include/ShaderD3D11Impl.h b/Graphics/GraphicsEngineD3D11/include/ShaderD3D11Impl.h
index f6ca3bac..aaaae904 100644
--- a/Graphics/GraphicsEngineD3D11/include/ShaderD3D11Impl.h
+++ b/Graphics/GraphicsEngineD3D11/include/ShaderD3D11Impl.h
@@ -66,9 +66,9 @@ public:
}
/// Implementation of IShader::GetResource() in Direct3D11 backend.
- virtual ShaderResourceDesc GetResource(Uint32 Index) const override final
+ virtual void GetResourceDesc(Uint32 Index, ShaderResourceDesc& ResourceDesc) const override final
{
- return GetHLSLResource(Index);
+ ResourceDesc = GetHLSLResource(Index);
}
/// Implementation of IShaderD3D::GetHLSLResource() method.