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authorazhirnov <zh1dron@gmail.com>2020-08-19 15:50:31 +0000
committerazhirnov <zh1dron@gmail.com>2020-08-19 15:50:31 +0000
commit801c65731c10ae61a0fb9252ab8add6bb65ba4d0 (patch)
tree2feb970e34be88030d0387f304ceffa1d6d8462f /Graphics/GraphicsEngineD3D11
parentRename ***_PIPELINE to PIPELINE_TYPE_*** (diff)
downloadDiligentCore-801c65731c10ae61a0fb9252ab8add6bb65ba4d0.tar.gz
DiligentCore-801c65731c10ae61a0fb9252ab8add6bb65ba4d0.zip
Use ShaderVersion instead of Uint8
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
-rw-r--r--Graphics/GraphicsEngineD3D11/src/ShaderD3D11Impl.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/Graphics/GraphicsEngineD3D11/src/ShaderD3D11Impl.cpp b/Graphics/GraphicsEngineD3D11/src/ShaderD3D11Impl.cpp
index 8bf17567..eb63485c 100644
--- a/Graphics/GraphicsEngineD3D11/src/ShaderD3D11Impl.cpp
+++ b/Graphics/GraphicsEngineD3D11/src/ShaderD3D11Impl.cpp
@@ -34,24 +34,24 @@
namespace Diligent
{
-static const Uint8 HLSLVersionToShaderModelString(const ShaderVersion& Version, Uint8 MaxMajorRevision, Uint8 MaxMinorRevision)
+static const ShaderVersion HLSLValidateShaderVersion(const ShaderVersion& Version, const ShaderVersion& MaxVersion)
{
- Uint8 ModelVer;
- if (Version.Major > MaxMajorRevision || Version.Major == MaxMajorRevision && Version.Minor > MaxMinorRevision)
+ ShaderVersion ModelVer;
+ if (Version.Major > MaxVersion.Major || (Version.Major == MaxVersion.Major && Version.Minor > MaxVersion.Minor))
{
- ModelVer = Uint8((MaxMajorRevision << 4) | MaxMinorRevision);
+ ModelVer = MaxVersion;
LOG_ERROR_MESSAGE("Shader model ", Uint32{Version.Major}, "_", Uint32{Version.Minor},
" is not supported by this device. Maximum supported model: ",
- MaxMajorRevision, "_", MaxMinorRevision, ". Attempting to use ", MaxMajorRevision, "_", MaxMinorRevision, '.');
+ MaxVersion.Major, "_", MaxVersion.Minor, ". Attempting to use ", MaxVersion.Major, "_", MaxVersion.Minor, '.');
}
else
{
- ModelVer = Uint8((Version.Major << 4) | Version.Minor);
+ ModelVer = Version;
}
return ModelVer;
}
-static const Uint8 GetD3D11ShaderModel(ID3D11Device* pd3d11Device, const ShaderVersion& HLSLVersion)
+static const ShaderVersion GetD3D11ShaderModel(ID3D11Device* pd3d11Device, const ShaderVersion& HLSLVersion)
{
auto d3dDeviceFeatureLevel = pd3d11Device->GetFeatureLevel();
switch (d3dDeviceFeatureLevel)
@@ -66,22 +66,22 @@ static const Uint8 GetD3D11ShaderModel(ID3D11Device* pd3d11Device, const ShaderV
case D3D_FEATURE_LEVEL_11_1:
case D3D_FEATURE_LEVEL_11_0:
return (HLSLVersion.Major == 0 && HLSLVersion.Minor == 0) ?
- Uint8(0x50) :
- HLSLVersionToShaderModelString(HLSLVersion, 5, 0);
+ ShaderVersion(5, 0) :
+ HLSLValidateShaderVersion(HLSLVersion, {5, 0});
case D3D_FEATURE_LEVEL_10_1:
return (HLSLVersion.Major == 0 && HLSLVersion.Minor == 0) ?
- Uint8(0x41) :
- HLSLVersionToShaderModelString(HLSLVersion, 4, 1);
+ ShaderVersion(4, 1) :
+ HLSLValidateShaderVersion(HLSLVersion, {4, 1});
case D3D_FEATURE_LEVEL_10_0:
return (HLSLVersion.Major == 0 && HLSLVersion.Minor == 0) ?
- Uint8(0x40) :
- HLSLVersionToShaderModelString(HLSLVersion, 4, 0);
+ ShaderVersion(4, 0) :
+ HLSLValidateShaderVersion(HLSLVersion, {4, 0});
default:
UNEXPECTED("Unexpected D3D feature level ", static_cast<Uint32>(d3dDeviceFeatureLevel));
- return Uint8(0x40);
+ return ShaderVersion(4, 0);
}
}