summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineD3D12
diff options
context:
space:
mode:
authorassiduous <assiduous@diligentgraphics.com>2021-03-17 22:10:03 +0000
committerassiduous <assiduous@diligentgraphics.com>2021-03-19 00:38:24 +0000
commit0420f6816d6814aa674b129a86379c1b20ba0575 (patch)
treef4278e847836582da8217861d0a57ab07e1b67b5 /Graphics/GraphicsEngineD3D12
parentShaderVariableManagerD3D11: some code updates (diff)
downloadDiligentCore-0420f6816d6814aa674b129a86379c1b20ba0575.tar.gz
DiligentCore-0420f6816d6814aa674b129a86379c1b20ba0575.zip
Some more code improvemnts in D3D11 backend
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
-rw-r--r--Graphics/GraphicsEngineD3D12/src/BufferD3D12Impl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/BufferD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/BufferD3D12Impl.cpp
index ec04acb9..9bd09ffe 100644
--- a/Graphics/GraphicsEngineD3D12/src/BufferD3D12Impl.cpp
+++ b/Graphics/GraphicsEngineD3D12/src/BufferD3D12Impl.cpp
@@ -384,7 +384,7 @@ ID3D12Resource* BufferD3D12Impl::GetD3D12Buffer(Uint64& DataStartByteOffset, IDe
auto* pd3d12Resource = GetD3D12Resource();
if (pd3d12Resource != nullptr)
{
- VERIFY(m_Desc.Usage != USAGE_DYNAMIC || (m_Desc.BindFlags | (BIND_SHADER_RESOURCE | BIND_UNORDERED_ACCESS)) != 0, "Expected non-dynamic buffer or a buffer with SRV or UAV bind flags");
+ VERIFY(m_Desc.Usage != USAGE_DYNAMIC || (m_Desc.BindFlags & (BIND_SHADER_RESOURCE | BIND_UNORDERED_ACCESS)) != 0, "Expected non-dynamic buffer or a buffer with SRV or UAV bind flags");
DataStartByteOffset = 0;
return pd3d12Resource;
}