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authorazhirnov <zh1dron@gmail.com>2020-11-12 15:19:35 +0000
committerazhirnov <zh1dron@gmail.com>2020-11-12 15:19:35 +0000
commit0f5eaa1eb5bf6cd85146a29bd988903e22084832 (patch)
tree6698b73bbafec6d0b7843b9af3964738dec48522 /Graphics/GraphicsEngineD3D12
parentMerge branch 'master' into ray_tracing (diff)
downloadDiligentCore-0f5eaa1eb5bf6cd85146a29bd988903e22084832.tar.gz
DiligentCore-0f5eaa1eb5bf6cd85146a29bd988903e22084832.zip
fixed and improved shader binding
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
-rw-r--r--Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
index 3d1c836f..8496181a 100644
--- a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
+++ b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
@@ -2436,12 +2436,12 @@ void DeviceContextD3D12Impl::BuildTLAS(const BuildTLASAttribs& Attribs)
if (Attribs.Update)
{
- if (!pTLASD3D12->UpdateInstances(Attribs.pInstances, Attribs.InstanceCount, Attribs.BaseContributionToHitGroupIndex, Attribs.HitShadersPerInstance, Attribs.BindingMode))
+ if (!pTLASD3D12->UpdateInstances(Attribs.pInstances, Attribs.InstanceCount, Attribs.BaseContributionToHitGroupIndex, Attribs.HitGroupStride, Attribs.BindingMode))
return;
}
else
{
- if (!pTLASD3D12->SetInstanceData(Attribs.pInstances, Attribs.InstanceCount, Attribs.BaseContributionToHitGroupIndex, Attribs.HitShadersPerInstance, Attribs.BindingMode))
+ if (!pTLASD3D12->SetInstanceData(Attribs.pInstances, Attribs.InstanceCount, Attribs.BaseContributionToHitGroupIndex, Attribs.HitGroupStride, Attribs.BindingMode))
return;
}
@@ -2471,9 +2471,13 @@ void DeviceContextD3D12Impl::BuildTLAS(const BuildTLASAttribs& Attribs)
d3d12Inst.InstanceContributionToHitGroupIndex = InstDesc.ContributionToHitGroupIndex;
d3d12Inst.InstanceMask = Inst.Mask;
d3d12Inst.Flags = InstanceFlagsToD3D12RTInstanceFlags(Inst.Flags);
- d3d12Inst.AccelerationStructure = pBLASD3D12->GetGPUAddress();
+ d3d12Inst.AccelerationStructure = 0;
- TransitionOrVerifyBLASState(CmdCtx, *pBLASD3D12, Attribs.BLASTransitionMode, RESOURCE_STATE_BUILD_AS_READ, OpName);
+ if (pBLASD3D12)
+ {
+ d3d12Inst.AccelerationStructure = pBLASD3D12->GetGPUAddress();
+ TransitionOrVerifyBLASState(CmdCtx, *pBLASD3D12, Attribs.BLASTransitionMode, RESOURCE_STATE_BUILD_AS_READ, OpName);
+ }
}
UpdateBufferRegion(pInstancesD3D12, TmpSpace, Attribs.InstanceBufferOffset, Size, Attribs.InstanceBufferTransitionMode);
}