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| author | assiduous <assiduous@diligentgraphics.com> | 2019-12-23 19:08:11 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2019-12-23 19:08:11 +0000 |
| commit | 514461b57036c83fa113ad9a8636866c98f1c7d7 (patch) | |
| tree | 4d28e7a2b9fec3ad4b5952bc90fe8d3dfd8632cb /Graphics/GraphicsEngineD3D12 | |
| parent | Renamed MAP_FLAG_DO_NOT_SYNCHRONIZE flag to MAP_FLAG_NO_OVERWRITE (API version ) (diff) | |
| download | DiligentCore-514461b57036c83fa113ad9a8636866c98f1c7d7.tar.gz DiligentCore-514461b57036c83fa113ad9a8636866c98f1c7d7.zip | |
Fixed issue with const PVoid not being the intended const void*
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/include/DeviceContextD3D12Impl.h | 2 | ||||
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D12/include/DeviceContextD3D12Impl.h b/Graphics/GraphicsEngineD3D12/include/DeviceContextD3D12Impl.h index b1e272ab..0fa6b4d5 100644 --- a/Graphics/GraphicsEngineD3D12/include/DeviceContextD3D12Impl.h +++ b/Graphics/GraphicsEngineD3D12/include/DeviceContextD3D12Impl.h @@ -137,7 +137,7 @@ public: virtual void UpdateBuffer(IBuffer* pBuffer, Uint32 Offset, Uint32 Size, - const PVoid pData, + const void* pData, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final; /// Implementation of IDeviceContext::CopyBuffer() in Direct3D12 backend. diff --git a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp index 3d4747fb..12de666b 100644 --- a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp @@ -1029,7 +1029,7 @@ void DeviceContextD3D12Impl::UpdateBufferRegion(BufferD3D12Impl* p void DeviceContextD3D12Impl::UpdateBuffer(IBuffer* pBuffer, Uint32 Offset, Uint32 Size, - const PVoid pData, + const void* pData, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) { TDeviceContextBase::UpdateBuffer(pBuffer, Offset, Size, pData, StateTransitionMode); |
