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| author | azhirnov <zh1dron@gmail.com> | 2020-08-31 12:04:02 +0000 |
|---|---|---|
| committer | azhirnov <zh1dron@gmail.com> | 2020-08-31 12:04:02 +0000 |
| commit | 773ae81b4b6cfd90ca4ddf9ee05a2cee5c864562 (patch) | |
| tree | a8103e3180a6748ca8db1e0ae8c7060f5e229d4c /Graphics/GraphicsEngineD3D12 | |
| parent | use GLSL for Vulkan, because of driver crashes when used DXIL to SPIRV with t... (diff) | |
| download | DiligentCore-773ae81b4b6cfd90ca4ddf9ee05a2cee5c864562.tar.gz DiligentCore-773ae81b4b6cfd90ca4ddf9ee05a2cee5c864562.zip | |
removed unused DXILUtils, fixed some Codacy issues
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/include/CommandContext.hpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/include/CommandContext.hpp b/Graphics/GraphicsEngineD3D12/include/CommandContext.hpp index 75c5dd3c..6fea488e 100644 --- a/Graphics/GraphicsEngineD3D12/include/CommandContext.hpp +++ b/Graphics/GraphicsEngineD3D12/include/CommandContext.hpp @@ -396,7 +396,6 @@ public: { #ifdef D12_H_HAS_MESH_SHADER FlushResourceBarriers(); - m_pCommandList6->DispatchMesh(ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ); static_cast<ID3D12GraphicsCommandList6*>(m_pCommandList.p)->DispatchMesh(ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ); #else UNSUPPORTED("DrawMesh is not supported in current D3D12 header"); |
