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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-07-20 05:41:05 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-07-20 05:41:05 +0000 |
| commit | 908672f5b447e1e96e0dcbb3ec1eaabbd1d503f4 (patch) | |
| tree | d0ae2d5956d803b7f4ce11195bebed8deecb124a /Graphics/GraphicsEngineD3D12 | |
| parent | Added comment about shader reflection data (diff) | |
| download | DiligentCore-908672f5b447e1e96e0dcbb3ec1eaabbd1d503f4.tar.gz DiligentCore-908672f5b447e1e96e0dcbb3ec1eaabbd1d503f4.zip | |
Added fence object stubs + code formatting
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
6 files changed, 186 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/CMakeLists.txt b/Graphics/GraphicsEngineD3D12/CMakeLists.txt index d124c353..f0902987 100644 --- a/Graphics/GraphicsEngineD3D12/CMakeLists.txt +++ b/Graphics/GraphicsEngineD3D12/CMakeLists.txt @@ -17,6 +17,7 @@ set(INCLUDE include/DescriptorHeap.h include/DeviceContextD3D12Impl.h include/DynamicUploadHeap.h + include/FenceD3D12Impl.h include/GenerateMips.h include/pch.h include/PipelineStateD3D12Impl.h @@ -38,6 +39,7 @@ set(INTERFACE interface/BufferViewD3D12.h interface/CommandQueueD3D12.h interface/DeviceContextD3D12.h + interface/FenceD3D12.h interface/PipelineStateD3D12.h interface/RenderDeviceD3D12.h interface/RenderDeviceFactoryD3D12.h @@ -62,6 +64,7 @@ set(SRC src/DescriptorHeap.cpp src/DeviceContextD3D12Impl.cpp src/DynamicUploadHeap.cpp + src/FenceD3D12Impl.cpp src/GenerateMips.cpp src/PipelineStateD3D12Impl.cpp src/RenderDeviceD3D12Impl.cpp diff --git a/Graphics/GraphicsEngineD3D12/include/FenceD3D12Impl.h b/Graphics/GraphicsEngineD3D12/include/FenceD3D12Impl.h new file mode 100644 index 00000000..7412aeb0 --- /dev/null +++ b/Graphics/GraphicsEngineD3D12/include/FenceD3D12Impl.h @@ -0,0 +1,60 @@ +/* Copyright 2015-2018 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#pragma once + +/// \file +/// Declaration of Diligent::FenceD3D12Impl class + +#include "FenceD3D12.h" +#include "RenderDeviceD3D12.h" +#include "FenceBase.h" + +namespace Diligent +{ + +class FixedBlockMemoryAllocator; + +/// Implementation of the Diligent::IFenceD3D12 interface +class FenceD3D12Impl : public FenceBase<IFenceD3D12> +{ +public: + using TFenceBase = FenceBase<IFenceD3D12>; + + FenceD3D12Impl(IReferenceCounters* pRefCounters, + IRenderDevice* pDevice, + const FenceDesc& Desc); + ~FenceD3D12Impl(); + + virtual Uint64 GetCompletedValue()override final; + + /// Resets the fence to the specified value. + virtual void Reset(Uint64 Value)override final; + + ID3D12Fence* GetD3D12Fence()override final{ return m_pD3D12Fence; } + +private: + CComPtr<ID3D12Fence> m_pD3D12Fence; ///< D3D12 Fence object +}; + +} diff --git a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h index 47c58d99..036cf0b9 100644 --- a/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h +++ b/Graphics/GraphicsEngineD3D12/include/RenderDeviceD3D12Impl.h @@ -68,6 +68,8 @@ public: virtual void CreateSampler(const SamplerDesc& SamplerDesc, ISampler **ppSampler)override final; + virtual void CreateFence(const FenceDesc& Desc, IFence** ppFence)override final; + virtual ID3D12Device* GetD3D12Device()override final{return m_pd3d12Device;} virtual void CreateTextureFromD3DResource(ID3D12Resource *pd3d12Texture, ITexture **ppTexture)override final; diff --git a/Graphics/GraphicsEngineD3D12/interface/FenceD3D12.h b/Graphics/GraphicsEngineD3D12/interface/FenceD3D12.h new file mode 100644 index 00000000..2df16af8 --- /dev/null +++ b/Graphics/GraphicsEngineD3D12/interface/FenceD3D12.h @@ -0,0 +1,51 @@ +/* Copyright 2015-2018 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#pragma once + +/// \file +/// Definition of the Diligent::IFenceD3D12 interface + +#include "../../GraphicsEngine/interface/Fence.h" + +namespace Diligent +{ + +// {053C0D8C-3757-4220-A9CC-4749EC4794AD} +static constexpr INTERFACE_ID IID_FenceD3D12 = +{ 0x53c0d8c, 0x3757, 0x4220, { 0xa9, 0xcc, 0x47, 0x49, 0xec, 0x47, 0x94, 0xad } }; + + +/// Interface to the fence object implemented in D3D12 +class IFenceD3D12 : public IFence +{ +public: + + /// Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object. + + /// The method does *NOT* call AddRef() on the returned interface, + /// so Release() must not be called. + virtual ID3D12Fence* GetD3D12Fence() = 0; +}; + +} diff --git a/Graphics/GraphicsEngineD3D12/src/FenceD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/FenceD3D12Impl.cpp new file mode 100644 index 00000000..92939fea --- /dev/null +++ b/Graphics/GraphicsEngineD3D12/src/FenceD3D12Impl.cpp @@ -0,0 +1,54 @@ +/* Copyright 2015-2018 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include "pch.h" +#include <atlbase.h> + +#include "FenceD3D12Impl.h" +#include "EngineMemory.h" + +namespace Diligent +{ + +FenceD3D12Impl :: FenceD3D12Impl(IReferenceCounters* pRefCounters, + IRenderDevice* pDevice, + const FenceDesc& Desc) : + TFenceBase(pRefCounters, pDevice, Desc) +{ +} + +FenceD3D12Impl :: ~FenceD3D12Impl() +{ +} + +Uint64 FenceD3D12Impl :: GetCompletedValue() +{ + return m_pD3D12Fence->GetCompletedValue(); +} + +void FenceD3D12Impl :: Reset(Uint64 Value) +{ + m_pD3D12Fence->Signal(Value); +} + +} diff --git a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp index 55068388..ea744aff 100644 --- a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp @@ -31,6 +31,7 @@ #include "BufferD3D12Impl.h" #include "ShaderResourceBindingD3D12Impl.h" #include "DeviceContextD3D12Impl.h" +#include "FenceD3D12Impl.h" #include "EngineMemory.h" namespace Diligent @@ -54,7 +55,8 @@ RenderDeviceD3D12Impl :: RenderDeviceD3D12Impl(IReferenceCounters* pRef sizeof(ShaderD3D12Impl), sizeof(SamplerD3D12Impl), sizeof(PipelineStateD3D12Impl), - sizeof(ShaderResourceBindingD3D12Impl) + sizeof(ShaderResourceBindingD3D12Impl), + sizeof(FenceD3D12Impl) }, m_pd3d12Device (pd3d12Device), m_pCommandQueue (pCmdQueue), @@ -587,6 +589,19 @@ void RenderDeviceD3D12Impl :: CreateSampler(const SamplerDesc& SamplerDesc, ISam ); } +void RenderDeviceD3D12Impl::CreateFence(const FenceDesc& Desc, IFence** ppFence) +{ + CreateDeviceObject( "Fence", Desc, ppFence, + [&]() + { + FenceD3D12Impl* pFenceD3D12( NEW_RC_OBJ(m_FenceAllocator, "FenceD3D12Impl instance", FenceD3D12Impl) + (this, Desc) ); + pFenceD3D12->QueryInterface( IID_Fence, reinterpret_cast<IObject**>(ppFence) ); + OnCreateDeviceObject( pFenceD3D12 ); + } + ); +} + DescriptorHeapAllocation RenderDeviceD3D12Impl :: AllocateDescriptor(D3D12_DESCRIPTOR_HEAP_TYPE Type, UINT Count /*= 1*/) { VERIFY(Type >= D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV && Type < D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES, "Invalid heap type"); |
