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authorEgor Yusov <egor.yusov@gmail.com>2019-01-14 03:33:49 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-01-14 03:33:49 +0000
commita739d5a85fe60636c1237d5819dc4a8d354b3e68 (patch)
tree25b6224da785d9012c4e9dc3ac4c298221c42a22 /Graphics/GraphicsEngineD3D12
parentFixed error messages about missing resources (diff)
downloadDiligentCore-a739d5a85fe60636c1237d5819dc4a8d354b3e68.tar.gz
DiligentCore-a739d5a85fe60636c1237d5819dc4a8d354b3e68.zip
Fixed issue in resource barrier correctness debug checks in D3D12 backend
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
-rw-r--r--Graphics/GraphicsEngineD3D12/src/CommandContext.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/CommandContext.cpp b/Graphics/GraphicsEngineD3D12/src/CommandContext.cpp
index 73396ee8..ef79ba3d 100644
--- a/Graphics/GraphicsEngineD3D12/src/CommandContext.cpp
+++ b/Graphics/GraphicsEngineD3D12/src/CommandContext.cpp
@@ -204,10 +204,10 @@ void CommandContext::TransitionResource(const StateTransitionDesc& Barrier)
{
const auto& TexDesc = pTextureD3D12Impl->GetDesc();
VERIFY(Barrier.FirstMipLevel < TexDesc.MipLevels, "First mip level is out of range");
- VERIFY(Barrier.MipLevelsCount == StateTransitionDesc::RemainingMipLevels || Barrier.FirstMipLevel + Barrier.MipLevelsCount < TexDesc.MipLevels,
+ VERIFY(Barrier.MipLevelsCount == StateTransitionDesc::RemainingMipLevels || Barrier.FirstMipLevel + Barrier.MipLevelsCount <= TexDesc.MipLevels,
"Invalid mip level range ");
VERIFY(Barrier.FirstArraySlice < TexDesc.ArraySize, "First array slice is out of range");
- VERIFY(Barrier.ArraySliceCount == StateTransitionDesc::RemainingArraySlices || Barrier.FirstArraySlice + Barrier.ArraySliceCount < TexDesc.ArraySize,
+ VERIFY(Barrier.ArraySliceCount == StateTransitionDesc::RemainingArraySlices || Barrier.FirstArraySlice + Barrier.ArraySliceCount <= TexDesc.ArraySize,
"Invalid array slice range ");
if (Barrier.FirstMipLevel == 0 && (Barrier.MipLevelsCount == StateTransitionDesc::RemainingMipLevels || Barrier.MipLevelsCount == TexDesc.MipLevels) &&