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authorazhirnov <zh1dron@gmail.com>2020-08-25 01:49:03 +0000
committerazhirnov <zh1dron@gmail.com>2020-08-25 01:49:03 +0000
commitb555a964fdbc5b593a7fe4ac2eb070a21f7c866b (patch)
tree55fab7e1c7ce795f5a407da7671e2a80e9013f4b /Graphics/GraphicsEngineD3D12
parentMerge branch 'master' into mesh_shader (diff)
downloadDiligentCore-b555a964fdbc5b593a7fe4ac2eb070a21f7c866b.tar.gz
DiligentCore-b555a964fdbc5b593a7fe4ac2eb070a21f7c866b.zip
added namespace to macros
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
-rw-r--r--Graphics/GraphicsEngineD3D12/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D12/CMakeLists.txt b/Graphics/GraphicsEngineD3D12/CMakeLists.txt
index b7215a64..00ce6a91 100644
--- a/Graphics/GraphicsEngineD3D12/CMakeLists.txt
+++ b/Graphics/GraphicsEngineD3D12/CMakeLists.txt
@@ -182,8 +182,8 @@ if(${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION} STRGREATER_EQUAL "10.0.19041.0")
set(D12_H_HAS_MESH_SHADER ON CACHE INTERNAL "" FORCE)
target_compile_definitions(Diligent-GraphicsEngineD3D12-static PRIVATE D12_H_HAS_MESH_SHADER)
endif()
-if(${HAS_D12_DXIL_COMPILER})
- target_compile_definitions(Diligent-GraphicsEngineD3D12-static PRIVATE HAS_D12_DXIL_COMPILER)
+if(${DILIGENT_HAS_DX12_DXIL_COMPILER})
+ target_compile_definitions(Diligent-GraphicsEngineD3D12-static PRIVATE DILIGENT_HAS_DX12_DXIL_COMPILER)
endif()
# Set output name to GraphicsEngineD3D12_{32|64}{r|d}