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| author | assiduous <assiduous@diligentgraphics.com> | 2020-01-28 17:49:14 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-01-28 17:49:14 +0000 |
| commit | 826fd40b949f074ee327d4d31c2eb1c68d6df448 (patch) | |
| tree | c6bf448a3d82ed583e0e5396bffe720c8d8ef131 /Graphics/GraphicsEngineD3DBase | |
| parent | Added Vulkan C API tests (diff) | |
| download | DiligentCore-826fd40b949f074ee327d4d31c2eb1c68d6df448.tar.gz DiligentCore-826fd40b949f074ee327d4d31c2eb1c68d6df448.zip | |
Reworked IShaderD3D::GetHLSLResource method to be compatible wit C
Diffstat (limited to 'Graphics/GraphicsEngineD3DBase')
| -rw-r--r-- | Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h index 55ec3a5c..f64ba232 100644 --- a/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h +++ b/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h @@ -57,7 +57,7 @@ class IShaderD3D : public IShader { public: /// Returns HLSL shader resource description - virtual HLSLShaderResourceDesc GetHLSLResource(Uint32 Index) const = 0; + virtual void GetHLSLResource(Uint32 Index, HLSLShaderResourceDesc& ResourceDesc) const = 0; }; #else |
