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authorazhirnov <zh1dron@gmail.com>2020-09-16 19:41:57 +0000
committerazhirnov <zh1dron@gmail.com>2020-09-16 19:41:57 +0000
commita0488c54c6c5017c71198d8b13c9ed75894791de (patch)
treec5c72716c2b970b860b9da0cf1eb3d319237f478 /Graphics/GraphicsEngineMetal
parentAnother improvement to texture format tests in OpenGL (diff)
downloadDiligentCore-a0488c54c6c5017c71198d8b13c9ed75894791de.tar.gz
DiligentCore-a0488c54c6c5017c71198d8b13c9ed75894791de.zip
use NUM_SHADER_TYPES constant instead of magic number, use std::array instead of c-style array.
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