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authorEgor Yusov <egor.yusov@gmail.com>2018-09-23 02:03:07 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-09-23 02:03:07 +0000
commit396c5eddcf80630a79b5174c070321080f2fa27c (patch)
tree852eec4f1be727f8479ec75e77c42fac6d506206 /Graphics/GraphicsEngineNextGenBase
parentReworked upload allocation release process in Vk backend (diff)
downloadDiligentCore-396c5eddcf80630a79b5174c070321080f2fa27c.tar.gz
DiligentCore-396c5eddcf80630a79b5174c070321080f2fa27c.zip
Reworked vulkan dynamic heap deallocation to use main release queue
Diffstat (limited to 'Graphics/GraphicsEngineNextGenBase')
-rw-r--r--Graphics/GraphicsEngineNextGenBase/CMakeLists.txt1
-rw-r--r--Graphics/GraphicsEngineNextGenBase/include/DynamicHeap.h167
-rw-r--r--Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h7
3 files changed, 174 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineNextGenBase/CMakeLists.txt b/Graphics/GraphicsEngineNextGenBase/CMakeLists.txt
index 68be7ff7..a86156bb 100644
--- a/Graphics/GraphicsEngineNextGenBase/CMakeLists.txt
+++ b/Graphics/GraphicsEngineNextGenBase/CMakeLists.txt
@@ -3,6 +3,7 @@ cmake_minimum_required (VERSION 3.6)
project(GraphicsEngineNextGenBase CXX)
set(INCLUDE
+ include/DynamicHeap.h
include/RenderDeviceNextGenBase.h
)
diff --git a/Graphics/GraphicsEngineNextGenBase/include/DynamicHeap.h b/Graphics/GraphicsEngineNextGenBase/include/DynamicHeap.h
new file mode 100644
index 00000000..ddd33d09
--- /dev/null
+++ b/Graphics/GraphicsEngineNextGenBase/include/DynamicHeap.h
@@ -0,0 +1,167 @@
+/* Copyright 2015-2018 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+/// \file
+/// Defines dynamic heap utilities
+
+#include <mutex>
+#include <deque>
+#include <vector>
+#include "VariableSizeAllocationsManager.h"
+#include "RingBuffer.h"
+
+namespace Diligent
+{
+
+namespace DynamicHeap
+{
+
+
+// Having global ring buffer shared between all contexts is inconvinient because all contexts
+// must share the same frame. Having individual ring bufer per context may result in a lot of unused
+// memory. As a result, ring buffer is not currently used for dynamic memory management.
+// Instead, every dynamic heap allocates pages from the global dynamic memory manager.
+class MasterBlockRingBufferBasedManager
+{
+public:
+ using OffsetType = RingBuffer::OffsetType;
+ using MasterBlock = RingBuffer::OffsetType;
+ static constexpr const OffsetType InvalidOffset = RingBuffer::InvalidOffset;
+
+ MasterBlockRingBufferBasedManager(IMemoryAllocator& Allocator,
+ Uint32 Size) :
+ m_RingBuffer(Size, Allocator)
+ {}
+
+ MasterBlockRingBufferBasedManager (const MasterBlockRingBufferBasedManager&) = delete;
+ MasterBlockRingBufferBasedManager ( MasterBlockRingBufferBasedManager&&) = delete;
+ MasterBlockRingBufferBasedManager& operator= (const MasterBlockRingBufferBasedManager&) = delete;
+ MasterBlockRingBufferBasedManager& operator= ( MasterBlockRingBufferBasedManager&&) = delete;
+
+ void DiscardMasterBlocks(std::vector<MasterBlock>& /*Blocks*/, Uint64 FenceValue)
+ {
+ std::lock_guard<std::mutex> Lock(m_RingBufferMtx);
+ m_RingBuffer.FinishCurrentFrame(FenceValue);
+ }
+
+ void ReleaseStaleBlocks(Uint64 LastCompletedFenceValue)
+ {
+ std::lock_guard<std::mutex> Lock(m_RingBufferMtx);
+ m_RingBuffer.ReleaseCompletedFrames(LastCompletedFenceValue);
+ }
+
+ OffsetType GetSize() const { return m_RingBuffer.GetMaxSize(); }
+ OffsetType GetUsedSize()const { return m_RingBuffer.GetUsedSize(); }
+
+protected:
+ MasterBlock AllocateMasterBlock(OffsetType SizeInBytes, OffsetType Alignment)
+ {
+ std::lock_guard<std::mutex> Lock(m_RingBufferMtx);
+ return m_RingBuffer.Allocate(SizeInBytes, Alignment);
+ }
+
+private:
+ std::mutex m_RingBufferMtx;
+ RingBuffer m_RingBuffer;
+};
+
+
+class MasterBlockListBasedManager
+{
+public:
+ using OffsetType = VariableSizeAllocationsManager::OffsetType;
+ using MasterBlock = VariableSizeAllocationsManager::Allocation;
+ static constexpr const OffsetType InvalidOffset = VariableSizeAllocationsManager::InvalidOffset;
+
+ MasterBlockListBasedManager(IMemoryAllocator& Allocator,
+ Uint32 Size) :
+ m_AllocationsMgr(Size, Allocator)
+ {}
+
+ MasterBlockListBasedManager (const MasterBlockListBasedManager&) = delete;
+ MasterBlockListBasedManager ( MasterBlockListBasedManager&&) = delete;
+ MasterBlockListBasedManager& operator= (const MasterBlockListBasedManager&) = delete;
+ MasterBlockListBasedManager& operator= ( MasterBlockListBasedManager&&) = delete;
+
+ template<typename RenderDeviceImplType>
+ void ReleaseMasterBlocks(std::vector<MasterBlock>& Blocks, RenderDeviceImplType& Device, Uint64 CmdQueueMask)
+ {
+ struct StaleMasterBlock
+ {
+
+ MasterBlock Block;
+ MasterBlockListBasedManager* Mgr;
+
+ StaleMasterBlock(MasterBlock&& _Block, MasterBlockListBasedManager* _Mgr) :
+ Block (std::move(_Block)),
+ Mgr (_Mgr)
+ {
+ }
+
+ StaleMasterBlock (const StaleMasterBlock&) = delete;
+ StaleMasterBlock& operator= (const StaleMasterBlock&) = delete;
+ StaleMasterBlock& operator= ( StaleMasterBlock&&) = delete;
+
+ StaleMasterBlock(StaleMasterBlock&& rhs)noexcept :
+ Block (std::move(rhs.Block)),
+ Mgr (rhs.Mgr)
+ {
+ rhs.Block = MasterBlock{};
+ rhs.Mgr = nullptr;
+ }
+
+ ~StaleMasterBlock()
+ {
+ if (Mgr != nullptr)
+ {
+ std::lock_guard<std::mutex> Lock(Mgr->m_AllocationsMgrMtx);
+ Mgr->m_AllocationsMgr.Free(std::move(Block));
+ }
+ }
+ };
+ for(auto& Block : Blocks)
+ {
+ Device.SafeReleaseDeviceObject(StaleMasterBlock{std::move(Block), this}, CmdQueueMask);
+ }
+ }
+
+ OffsetType GetSize() const { return m_AllocationsMgr.GetMaxSize(); }
+ OffsetType GetUsedSize()const { return m_AllocationsMgr.GetUsedSize();}
+
+protected:
+ MasterBlock AllocateMasterBlock(OffsetType SizeInBytes, OffsetType Alignment)
+ {
+ std::lock_guard<std::mutex> Lock(m_AllocationsMgrMtx);
+ return m_AllocationsMgr.Allocate(SizeInBytes, Alignment);
+ }
+
+private:
+ std::mutex m_AllocationsMgrMtx;
+ VariableSizeAllocationsManager m_AllocationsMgr;
+};
+
+} // namespace DynamicHeap
+
+} // namespace Diligent
diff --git a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
index 157c0b96..c198d7a0 100644
--- a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
+++ b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
@@ -271,7 +271,12 @@ protected:
if (m_CommandQueues != nullptr)
{
for(size_t q=0; q < m_CmdQueueCount; ++q)
- m_CommandQueues[q].~CommandQueue();
+ {
+ auto& Queue = m_CommandQueues[q];
+ DEV_CHECK_ERR(Queue.ReleaseQueue.GetStaleResourceCount() == 0, "All stale resources must be released before destroying a command queue");
+ DEV_CHECK_ERR(Queue.ReleaseQueue.GetPendingReleaseResourceCount() == 0, "All resources must be released before destroying a command queue");
+ Queue.~CommandQueue();
+ }
m_RawMemAllocator.Free(m_CommandQueues);
m_CommandQueues = nullptr;
}