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| author | assiduous <assiduous@diligentgraphics.com> | 2020-01-26 23:01:50 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-01-26 23:01:50 +0000 |
| commit | 55f125b67aa285631e1d7d8e398c460925f88c0c (patch) | |
| tree | e41c819c4952b4b26c7e02b8021d9d65441c5ff5 /Graphics/GraphicsEngineNextGenBase | |
| parent | Renamed .h -> .hpp in GraphicsEngineVulkan project (diff) | |
| download | DiligentCore-55f125b67aa285631e1d7d8e398c460925f88c0c.tar.gz DiligentCore-55f125b67aa285631e1d7d8e398c460925f88c0c.zip | |
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
Diffstat (limited to 'Graphics/GraphicsEngineNextGenBase')
| -rw-r--r-- | Graphics/GraphicsEngineNextGenBase/include/DeviceContextNextGenBase.hpp | 4 | ||||
| -rw-r--r-- | Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.hpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineNextGenBase/include/DeviceContextNextGenBase.hpp b/Graphics/GraphicsEngineNextGenBase/include/DeviceContextNextGenBase.hpp index 8954e3d4..9dccaf17 100644 --- a/Graphics/GraphicsEngineNextGenBase/include/DeviceContextNextGenBase.hpp +++ b/Graphics/GraphicsEngineNextGenBase/include/DeviceContextNextGenBase.hpp @@ -30,9 +30,9 @@ #include "Atomics.h" #include "BasicTypes.h" #include "ReferenceCounters.h" -#include "RefCntAutoPtr.h" +#include "RefCntAutoPtr.hpp" #include "DeviceContextBase.hpp" -#include "RefCntAutoPtr.h" +#include "RefCntAutoPtr.hpp" namespace Diligent { diff --git a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.hpp b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.hpp index 8ac8bc18..13bc944b 100644 --- a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.hpp +++ b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.hpp @@ -35,7 +35,7 @@ #include "BasicTypes.h" #include "ReferenceCounters.h" #include "MemoryAllocator.h" -#include "RefCntAutoPtr.h" +#include "RefCntAutoPtr.hpp" #include "PlatformMisc.h" #include "ResourceReleaseQueue.hpp" #include "EngineMemory.h" |
