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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 00:07:34 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-11-24 00:07:34 +0000 |
| commit | 84d8fedc201a66835f5c234160bda63bbc40f682 (patch) | |
| tree | 6edc9cac7e76058a5e2b6f61804ab3a04e562e6f /Graphics/GraphicsEngineNextGenBase | |
| parent | Fixed issue with resource state transition in D3D11 backend (diff) | |
| download | DiligentCore-84d8fedc201a66835f5c234160bda63bbc40f682.tar.gz DiligentCore-84d8fedc201a66835f5c234160bda63bbc40f682.zip | |
Added IShaderResourceBinding::InitializeStaticResources() method to allow explicit initialization of static shader resources in a SRB
Diffstat (limited to 'Graphics/GraphicsEngineNextGenBase')
0 files changed, 0 insertions, 0 deletions
