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authorEgor Yusov <egor.yusov@gmail.com>2018-10-05 06:57:03 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-10-05 06:57:03 +0000
commitb3bf3abb0348378dac9314b3e313a585c4c1de2d (patch)
treee0ff46e7c2a95e1036c6cb921e8576cc89e38428 /Graphics/GraphicsEngineNextGenBase
parentReworked context pool management in D3D12 (diff)
downloadDiligentCore-b3bf3abb0348378dac9314b3e313a585c4c1de2d.tar.gz
DiligentCore-b3bf3abb0348378dac9314b3e313a585c4c1de2d.zip
Fixed minor issue in PurgeReleaseQueues()
Diffstat (limited to 'Graphics/GraphicsEngineNextGenBase')
-rw-r--r--Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
index 8ce07d89..0af65ece 100644
--- a/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
+++ b/Graphics/GraphicsEngineNextGenBase/include/RenderDeviceNextGenBase.h
@@ -148,7 +148,7 @@ public:
void PurgeReleaseQueues(bool ForceRelease = false)
{
for(Uint32 q=0; q < m_CmdQueueCount; ++q)
- PurgeReleaseQueue(q);
+ PurgeReleaseQueue(q, ForceRelease);
}
void PurgeReleaseQueue(Uint32 QueueIndex, bool ForceRelease = false)