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| author | assiduous <assiduous@diligentgraphics.com> | 2020-09-16 05:18:13 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-09-16 05:18:13 +0000 |
| commit | 281075ac81ccef845f8fa374bcd0130bdc41e1bb (patch) | |
| tree | 21997aaed7055e7470fe0101fb103bfb8f6e7ffb /Graphics/GraphicsEngineOpenGL | |
| parent | Fixed Win32 build (diff) | |
| download | DiligentCore-281075ac81ccef845f8fa374bcd0130bdc41e1bb.tar.gz DiligentCore-281075ac81ccef845f8fa374bcd0130bdc41e1bb.zip | |
Another improvement to texture format tests in OpenGL
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp index 31be44d1..970dc49e 100644 --- a/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp +++ b/Graphics/GraphicsEngineOpenGL/src/RenderDeviceGLImpl.cpp @@ -1088,6 +1088,7 @@ void RenderDeviceGLImpl::TestTextureFormat(TEXTURE_FORMAT TexFormat) } #if GL_ARB_shader_image_load_store + if (m_DeviceCaps.Features.PixelUAVWritesAndAtomics) { GLuint CurrentImg = 0; GLint CurrentLevel = 0; |
