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| author | azhirnov <zh1dron@gmail.com> | 2020-11-03 10:52:24 +0000 |
|---|---|---|
| committer | azhirnov <zh1dron@gmail.com> | 2020-11-03 11:16:11 +0000 |
| commit | efa43e2bd2475a4dec6771bf9759f6a99f7d77ed (patch) | |
| tree | bbb257c3825ff07078626e3e137468f99d235a07 /Graphics/GraphicsEngineOpenGL | |
| parent | Few improvements to ray tracing tests (diff) | |
| download | DiligentCore-efa43e2bd2475a4dec6771bf9759f6a99f7d77ed.tar.gz DiligentCore-efa43e2bd2475a4dec6771bf9759f6a99f7d77ed.zip | |
fixed resource state transitions, some improvements for ray tracing
Diffstat (limited to 'Graphics/GraphicsEngineOpenGL')
| -rw-r--r-- | Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp index 0b2154e6..32055367 100644 --- a/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp +++ b/Graphics/GraphicsEngineOpenGL/include/DeviceContextGLImpl.hpp @@ -56,7 +56,7 @@ struct DeviceContextGLImplTraits using FramebufferType = FramebufferGLImpl; using RenderPassType = RenderPassGLImpl; using BottomLevelASType = BottomLevelASBase<IBottomLevelAS, RenderDeviceGLImpl>; - using TopLevelASType = TopLevelASBase<ITopLevelAS, RenderDeviceGLImpl>; + using TopLevelASType = TopLevelASBase<ITopLevelAS, BottomLevelASType, RenderDeviceGLImpl>; }; /// Device context implementation in OpenGL backend. |
