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| author | Egor Yusov <egor.yusov@gmail.com> | 2019-04-14 15:57:17 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2019-04-14 15:57:17 +0000 |
| commit | 53e45f6540066115332a1471b98182b3baa82feb (patch) | |
| tree | 2374329947d5eb318dc72e9fc3d2def0011aba2b /Graphics/GraphicsEngineVulkan | |
| parent | Implemented generate PSO cache warmup when texture view is created (diff) | |
| download | DiligentCore-53e45f6540066115332a1471b98182b3baa82feb.tar.gz DiligentCore-53e45f6540066115332a1471b98182b3baa82feb.zip | |
Added comments about Fence thread safety; minor code improvements
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
| -rw-r--r-- | Graphics/GraphicsEngineVulkan/include/FenceVkImpl.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngineVulkan/include/FenceVkImpl.h b/Graphics/GraphicsEngineVulkan/include/FenceVkImpl.h index 7004d92e..894451e6 100644 --- a/Graphics/GraphicsEngineVulkan/include/FenceVkImpl.h +++ b/Graphics/GraphicsEngineVulkan/include/FenceVkImpl.h @@ -49,6 +49,11 @@ public: bool IsDeviceInternal = false); ~FenceVkImpl(); + // Note that this method is not thread-safe. The reason is that VulkanFencePool is not thread + // safe, and DeviceContextVkImpl::SignalFence() adds the fence to the pending fences list that + // are signalled later by the command context when it submits the command list. So there is no + // guarantee that the fence pool is not accessed simultaneously by multiple threads even if the + // fence object itself is protected by mutex. virtual Uint64 GetCompletedValue()override final; /// Resets the fence to the specified value. |
