| Commit message (Expand) | Author | Age | Files | Lines |
| * | GLTF: hacky VR rendering supportext-vk | s-ol | 2021-03-27 | 2 | -8/+25 |
| * | Enable VulkanLogicalDevice with external devices | s-ol | 2021-03-27 | 4 | -43/+106 |
| * | External Vulkan SwapChain support | s-ol | 2021-03-27 | 6 | -809/+102 |
| * | External Vulkan Device support | s-ol | 2021-03-27 | 8 | -2/+151 |
| * | Fixed issue with stale descriptor sets in Vulkan | assiduous | 2021-03-19 | 1 | -0/+3 |
| * | Fixed Win SDK 17763 build issues | assiduous | 2021-03-19 | 1 | -0/+3 |
| * | Removed duplicate code from unbinding incompatible signatures logic in D3D11,... | assiduous | 2021-03-19 | 1 | -21/+1 |
| * | PipelineResourceSignatureD3D11Impl: reworked resource allocation | assiduous | 2021-03-19 | 1 | -1/+1 |
| * | GL backend: fixed issue with immutable sampler stages in default signature wi... | assiduous | 2021-03-19 | 1 | -1/+1 |
| * | Fixed Vulkan command buffer leak | assiduous | 2021-03-19 | 9 | -126/+143 |
| * | code cleanup | azhirnov | 2021-03-19 | 23 | -51/+5 |
| * | Vulkan: fixed tests on Mac. | azhirnov | 2021-03-19 | 10 | -23/+281 |
| * | Added DrawMeshIndirectCount command. | azhirnov | 2021-03-19 | 3 | -0/+37 |
| * | Added inline ray tracing & trace rays indirect command. | azhirnov | 2021-03-19 | 7 | -16/+123 |
| * | Unified fence implementations in all backends | assiduous | 2021-03-19 | 2 | -12/+0 |
| * | Reworked CommandListBase to use EngineImplTraits like the rest of the base cl... | assiduous | 2021-03-19 | 2 | -3/+6 |
| * | Renamed Align to AlignUp | assiduous | 2021-03-19 | 8 | -17/+17 |
| * | Some minor/cosmetic changes | assiduous | 2021-03-19 | 2 | -24/+12 |
| * | Updated resource binding validation | assiduous | 2021-03-19 | 3 | -23/+27 |
| * | Moved duplicate buffer mode validation logic to ShaderResourceVariableBase.hpp | assiduous | 2021-03-19 | 1 | -27/+12 |
| * | Moved duplicate shader variable functionality to ShaderVariableBase | assiduous | 2021-03-19 | 2 | -51/+6 |
| * | Vk backend: moved resource binding logic to variable manager and cache | assiduous | 2021-03-19 | 8 | -691/+742 |
| * | Unified implementation of IPipelineResourceSignature::IsCompatibleWith | assiduous | 2021-03-19 | 3 | -42/+1 |
| * | Unified PRS hash calculation | assiduous | 2021-03-19 | 3 | -33/+22 |
| * | Moved ProcessSignatureResources method to PipelineResourceSignatureBase | assiduous | 2021-03-19 | 2 | -40/+19 |
| * | Resource singature: moved allocation of static resource cache and var manager... | assiduous | 2021-03-19 | 1 | -9/+6 |
| * | ShaderResourceBinding{D3D12, Vk, GL} - removed the remaining duplicate code | assiduous | 2021-03-19 | 3 | -32/+4 |
| * | Unified implementations of SRB in D3D12, Vk and GL | assiduous | 2021-03-19 | 2 | -106/+20 |
| * | Moved m_SRBMemAllocator to PipelineResourceSignatureBase | assiduous | 2021-03-19 | 2 | -9/+1 |
| * | Unified implementation of InitializeStaticSRBResources in D3D12, Vk and GL ba... | assiduous | 2021-03-19 | 2 | -12/+0 |
| * | Vk backend: reorganized headers; removed PRS methods implemented in PipelineR... | assiduous | 2021-03-19 | 54 | -241/+323 |
| * | Replaced duplicate CacheContentType enums with the common ResourceCacheConten... | assiduous | 2021-03-19 | 4 | -22/+15 |
| * | Unified resource signature handling by pipeline state in D3D12, Vk and GL | assiduous | 2021-03-19 | 6 | -239/+102 |
| * | Unified CreateShaderResourceBinding in D3D12, Vk and GL signatures | assiduous | 2021-03-19 | 1 | -5/+1 |
| * | Moved static variable cache and managers to PipelineResourceSignatureBase | assiduous | 2021-03-19 | 6 | -91/+51 |
| * | Refactored passing template arguments to base classes | assiduous | 2021-03-19 | 20 | -104/+162 |
| * | OpenGL: added SRB memory allocator, some minor improvements | azhirnov | 2021-03-19 | 1 | -0/+2 |
| * | Vulkan: update for new Vulkan SDK | azhirnov | 2021-03-19 | 3 | -23/+14 |
| * | Unified device object creation in D3D12, Vulkan and OpenGL | assiduous | 2021-03-19 | 2 | -196/+63 |
| * | Unified pipeline resource compatibility validation in D3D12 and Vk; added mor... | assiduous | 2021-03-19 | 1 | -23/+5 |
| * | Added resource signature creation failure test; fxied validation of resource ... | assiduous | 2021-03-19 | 1 | -24/+3 |
| * | Few cosmetic updates to DeviceContextVkImpl | assiduous | 2021-03-19 | 1 | -21/+3 |
| * | BufferVkImpl: fixed buffer offset alignment calculation | assiduous | 2021-03-19 | 1 | -16/+30 |
| * | Some updates to PipelineResourceSignatureVkImpl and ShaderResourceCacheVk | assiduous | 2021-03-19 | 6 | -206/+204 |
| * | Fixed handling of dynamic structured buffers in Vulkan | assiduous | 2021-03-19 | 5 | -56/+30 |
| * | Few updates to PipelineStateVkImpl and PipelineStateD3D12Impl | assiduous | 2021-03-19 | 2 | -23/+27 |
| * | Vulkan: added validation for DescriptorSetBaseInd, optimized field packing | azhirnov | 2021-03-19 | 2 | -6/+23 |
| * | Reworked PSO intialization to allow shader resources be combined when defined... | assiduous | 2021-03-19 | 1 | -39/+46 |
| * | some fixes and improvements for D3D12 & Vulkan | azhirnov | 2021-03-19 | 7 | -41/+25 |
| * | Reworked ShaderVariableVkImpl and ShaderVariableD3D12Impl: removed some dupli... | assiduous | 2021-03-19 | 2 | -109/+33 |