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authorEgor Yusov <egor.yusov@gmail.com>2019-10-25 07:24:36 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-10-25 07:24:36 +0000
commit8c483ffc69f999423dd4e4d385bbe4b7e697ab45 (patch)
treee7e8a842d14f573cb2f2c08cb7ad325691a3049e /Graphics/GraphicsEngineVulkan
parentFixed mipmap generation in D3D12 backend; added EngineD3D12CreateInfo::Enable... (diff)
downloadDiligentCore-8c483ffc69f999423dd4e4d385bbe4b7e697ab45.tar.gz
DiligentCore-8c483ffc69f999423dd4e4d385bbe4b7e697ab45.zip
Fixed few clang warnings
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
-rw-r--r--Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp2
-rw-r--r--Graphics/GraphicsEngineVulkan/src/TextureVkImpl.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp b/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
index cc9ae36f..112c0bf3 100644
--- a/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
@@ -216,7 +216,7 @@ namespace Diligent
DEV_CHECK_ERR(ViewDesc.NumMipLevels > 1, "Number of mip levels in the view must be greater than 1");
DEV_CHECK_ERR(OriginalState != RESOURCE_STATE_UNDEFINED,
"Attempting to generate mipmaps for texture '", TexDesc.Name, "' which is in RESOURCE_STATE_UNDEFINED state ."
- "This is not expected in Vulkan backend as textures are transition to a defined state when created.");
+ "This is not expected in Vulkan backend as textures are transition to a defined state when created."); (void)OriginalState;
const auto& FmtAttribs = GetTextureFormatAttribs(ViewDesc.Format);
VkImageSubresourceRange SubresRange = {};
diff --git a/Graphics/GraphicsEngineVulkan/src/TextureVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/TextureVkImpl.cpp
index e5fa302d..b74d4f60 100644
--- a/Graphics/GraphicsEngineVulkan/src/TextureVkImpl.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/TextureVkImpl.cpp
@@ -767,7 +767,7 @@ void TextureVkImpl::InvalidateStagingRange(VkDeviceSize Offset, VkDeviceSize Siz
InvalidateRange.offset = m_StagingDataAlignedOffset + Offset;
InvalidateRange.size = Size;
auto err = LogicalDevice.InvalidateMappedMemoryRanges(1, &InvalidateRange);
- DEV_CHECK_ERR(err == VK_SUCCESS, "Failed to invalidated mapped texture memory range");
+ DEV_CHECK_ERR(err == VK_SUCCESS, "Failed to invalidated mapped texture memory range"); (void)err;
}
}