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authorassiduous <assiduous@diligentgraphics.com>2020-09-15 00:45:59 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-09-15 00:45:59 +0000
commita88ff24e94bba0efaa44efe6263bd1b698e58849 (patch)
tree87ff71de5f567dec8303eb9aadefb38a63759099 /Graphics/GraphicsEngineVulkan
parentRefactoring shader compilation - part III (diff)
downloadDiligentCore-a88ff24e94bba0efaa44efe6263bd1b698e58849.tar.gz
DiligentCore-a88ff24e94bba0efaa44efe6263bd1b698e58849.zip
Completed shader compilation refactoring (fixed https://github.com/DiligentGraphics/DiligentCore/issues/160)
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
-rw-r--r--Graphics/GraphicsEngineVulkan/src/ShaderVkImpl.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/Graphics/GraphicsEngineVulkan/src/ShaderVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/ShaderVkImpl.cpp
index 033f711a..c16010d8 100644
--- a/Graphics/GraphicsEngineVulkan/src/ShaderVkImpl.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/ShaderVkImpl.cpp
@@ -64,19 +64,24 @@ ShaderVkImpl::ShaderVkImpl(IReferenceCounters* pRefCounters,
"# define VULKAN 1\n"
"#endif\n";
- switch (CreationAttribs.ShaderCompiler)
+ auto ShaderCompiler = CreationAttribs.ShaderCompiler;
+ if (ShaderCompiler == SHADER_COMPILER_DXC)
+ {
+ auto* pDXComiler = pRenderDeviceVk->GetDxCompiler();
+ if (pDXComiler == nullptr || !pDXComiler->IsLoaded())
+ {
+ LOG_WARNING_MESSAGE("DX Compiler is not loaded. Using default shader compiler");
+ ShaderCompiler = SHADER_COMPILER_DEFAULT;
+ }
+ }
+
+ switch (ShaderCompiler)
{
case SHADER_COMPILER_DXC:
{
auto* pDXComiler = pRenderDeviceVk->GetDxCompiler();
- if (pDXComiler != nullptr && pDXComiler->IsLoaded())
- {
- pDXComiler->Compile(CreationAttribs, VulkanDefine, nullptr, &m_SPIRV, CreationAttribs.ppCompilerOutput);
- }
- else
- {
- LOG_ERROR_AND_THROW("DX Compiler is not loaded");
- }
+ VERIFY_EXPR(pDXComiler != nullptr && pDXComiler->IsLoaded());
+ pDXComiler->Compile(CreationAttribs, VulkanDefine, nullptr, &m_SPIRV, CreationAttribs.ppCompilerOutput);
}
break;
@@ -84,7 +89,7 @@ ShaderVkImpl::ShaderVkImpl(IReferenceCounters* pRefCounters,
case SHADER_COMPILER_GLSLANG:
{
#if DILIGENT_NO_GLSLANG
- LOG_ERROR_AND_THROW("Diligent engine was not linked with glslang, use DXIL compiler or precompiled SPIRV bytecode.");
+ LOG_ERROR_AND_THROW("Diligent engine was not linked with glslang, use DXC or precompiled SPIRV bytecode.");
#else
if (CreationAttribs.SourceLanguage == SHADER_SOURCE_LANGUAGE_HLSL)
{