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authorEgor Yusov <egor.yusov@gmail.com>2019-02-22 04:30:57 +0000
committerEgor Yusov <egor.yusov@gmail.com>2019-02-22 04:30:57 +0000
commitccbc4ecd6cb012de71cb4cafa04175d268aa64d3 (patch)
treeba1d7b1dc485aac0ceee1951c6481f5b3065c4f6 /Graphics/GraphicsEngineVulkan
parentFixed SRBs with non-separable shaders in GL back-end (diff)
downloadDiligentCore-ccbc4ecd6cb012de71cb4cafa04175d268aa64d3.tar.gz
DiligentCore-ccbc4ecd6cb012de71cb4cafa04175d268aa64d3.zip
Implemented workaround to allow binding static resources when separate shader objects are not available in GL back-end
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
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