summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineVulkan
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2018-11-24 17:12:26 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-11-24 17:12:26 +0000
commitfb64625eabe0e39fe12029fcdc8397063e50115f (patch)
treedf1cad084f68ead1304b5cdd7f3fd666823e2709 /Graphics/GraphicsEngineVulkan
parentImproved reporting of resource binding problems in InitializeStaticResources() (diff)
downloadDiligentCore-fb64625eabe0e39fe12029fcdc8397063e50115f.tar.gz
DiligentCore-fb64625eabe0e39fe12029fcdc8397063e50115f.zip
Some minor updates to formatting of debug messages
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
-rw-r--r--Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp
index c4c899b5..9676ee4f 100644
--- a/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp
@@ -161,10 +161,10 @@ void ShaderResourceBindingVkImpl::InitializeStaticResources(const IPipelineState
#ifdef DEVELOPMENT
if (!pShaderVk->DvpVerifyStaticResourceBindings())
{
- LOG_ERROR_MESSAGE("Static resources in a SRB of PSO '", pPSOVK->GetDesc().Name, "' will not be successfully initialized "
+ LOG_ERROR_MESSAGE("Static resources in SRB of PSO '", pPSOVK->GetDesc().Name, "' will not be successfully initialized "
"because not all static resource bindings in shader '", pShaderVk->GetDesc().Name, "' are valid. "
- "Please make sure you bind all static resources to the shader before calling InitializeStaticResources() or "
- "before creating a SRB via CreateShaderResourceBinding() method with InitStaticResources=true.");
+ "Please make sure you bind all static resources to the shader before calling InitializeStaticResources() "
+ "directly or indirectly by passing InitStaticResources=true to CreateShaderResourceBinding() method.");
}
#endif
const auto& StaticResLayout = pShaderVk->GetStaticResLayout();