diff options
| author | assiduous <assiduous@diligentgraphics.com> | 2020-08-08 23:48:40 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-08-08 23:48:40 +0000 |
| commit | fd6ecbc3e52569119c4e0ff30236bd23f2757737 (patch) | |
| tree | 1cc09a201840841ecd4bb579dcd23e815fa7bc74 /Graphics/GraphicsEngineVulkan | |
| parent | D3D12 backend: implemented render pass attachment state transitons (diff) | |
| download | DiligentCore-fd6ecbc3e52569119c4e0ff30236bd23f2757737.tar.gz DiligentCore-fd6ecbc3e52569119c4e0ff30236bd23f2757737.zip | |
Implemented unified render pass attachment state updates within subpasses and after the render pass ends
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
| -rw-r--r-- | Graphics/GraphicsEngineVulkan/include/DeviceContextVkImpl.hpp | 2 | ||||
| -rw-r--r-- | Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineVulkan/include/DeviceContextVkImpl.hpp b/Graphics/GraphicsEngineVulkan/include/DeviceContextVkImpl.hpp index a0249ec9..ebca0282 100644 --- a/Graphics/GraphicsEngineVulkan/include/DeviceContextVkImpl.hpp +++ b/Graphics/GraphicsEngineVulkan/include/DeviceContextVkImpl.hpp @@ -142,7 +142,7 @@ public: virtual void DILIGENT_CALL_TYPE NextSubpass() override final; /// Implementation of IDeviceContext::EndRenderPass() in Direct3D11 backend. - virtual void DILIGENT_CALL_TYPE EndRenderPass(bool UpdateResourceStates) override final; + virtual void DILIGENT_CALL_TYPE EndRenderPass() override final; // clang-format off /// Implementation of IDeviceContext::Draw() in Vulkan backend. diff --git a/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp index cc72fbb2..2310109f 100644 --- a/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp +++ b/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp @@ -1307,9 +1307,9 @@ void DeviceContextVkImpl::NextSubpass() m_CommandBuffer.NextSubpass(); } -void DeviceContextVkImpl::EndRenderPass(bool UpdateResourceStates) +void DeviceContextVkImpl::EndRenderPass() { - TDeviceContextBase::EndRenderPass(UpdateResourceStates); + TDeviceContextBase::EndRenderPass(); // TDeviceContextBase::EndRenderPass calls ResetRenderTargets() that in turn // calls m_CommandBuffer.EndRenderPass() |
