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authorEgor <egor.yusov@gmail.com>2018-11-03 06:00:33 +0000
committerEgor <egor.yusov@gmail.com>2018-11-03 06:00:33 +0000
commitfdfd3b6dd70be5a8d456d6837758aa43a90ab3cc (patch)
tree08fcf5f176ccacd241bf5f2c5480501e02833991 /Graphics/GraphicsEngineVulkan
parentFixed Vulkan validation error message about incorrect buffer offset alignment... (diff)
downloadDiligentCore-fdfd3b6dd70be5a8d456d6837758aa43a90ab3cc.tar.gz
DiligentCore-fdfd3b6dd70be5a8d456d6837758aa43a90ab3cc.zip
Fixed few linux build issues
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
-rw-r--r--Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp
index 5f93f689..cffc5591 100644
--- a/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/DeviceContextVkImpl.cpp
@@ -303,7 +303,7 @@ namespace Diligent
void DeviceContextVkImpl::TransitionVkVertexBuffers()
{
- for ( UINT Buff = 0; Buff < m_NumVertexStreams; ++Buff )
+ for ( Uint32 Buff = 0; Buff < m_NumVertexStreams; ++Buff )
{
auto& CurrStream = m_VertexStreams[Buff];
auto* pBufferVk = CurrStream.pBuffer.RawPtr();
@@ -323,7 +323,7 @@ namespace Diligent
VkDeviceSize Offsets[MaxBufferSlots];
VERIFY( m_NumVertexStreams <= MaxBufferSlots, "Too many buffers are being set" );
bool DynamicBufferPresent = false;
- for ( UINT slot = 0; slot < m_NumVertexStreams; ++slot )
+ for ( Uint32 slot = 0; slot < m_NumVertexStreams; ++slot )
{
auto& CurrStream = m_VertexStreams[slot];
if (auto* pBufferVk = CurrStream.pBuffer.RawPtr())
@@ -1186,7 +1186,7 @@ namespace Diligent
CopyInfo.Stride = Align(CopyInfo.RowSize, static_cast<Uint32>(DeviceLimits.optimalBufferCopyRowPitchAlignment));
if (FmtAttribs.ComponentType == COMPONENT_TYPE_COMPRESSED)
{
- // If the calling command’s VkImage parameter is a compressed image,
+ // If the calling command�s VkImage parameter is a compressed image,
// bufferRowLength must be a multiple of the compressed texel block width
// In texels (not even in compressed blocks!)
CopyInfo.StrideInTexels = CopyInfo.Stride / Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.BlockWidth};
@@ -1219,7 +1219,7 @@ namespace Diligent
const auto& DeviceLimits = m_pDevice.RawPtr<const RenderDeviceVkImpl>()->GetPhysicalDevice().GetProperties().limits;
// Source buffer offset must be multiple of 4 (18.4)
auto BufferOffsetAlignment = std::max(DeviceLimits.optimalBufferCopyOffsetAlignment, VkDeviceSize{4});
- // If the calling command’s VkImage parameter is a compressed image, bufferOffset must be a multiple of
+ // If the calling command�s VkImage parameter is a compressed image, bufferOffset must be a multiple of
// the compressed texel block size in bytes (18.4)
const auto& FmtAttribs = GetTextureFormatAttribs(TexDesc.Format);
if (FmtAttribs.ComponentType == COMPONENT_TYPE_COMPRESSED)
@@ -1349,7 +1349,7 @@ namespace Diligent
const auto& DeviceLimits = m_pDevice.RawPtr<RenderDeviceVkImpl>()->GetPhysicalDevice().GetProperties().limits;
// Source buffer offset must be multiple of 4 (18.4)
auto Alignment = std::max(DeviceLimits.optimalBufferCopyOffsetAlignment, VkDeviceSize{4});
- // If the calling command’s VkImage parameter is a compressed image, bufferOffset must be a multiple of
+ // If the calling command�s VkImage parameter is a compressed image, bufferOffset must be a multiple of
// the compressed texel block size in bytes (18.4)
const auto& FmtAttribs = GetTextureFormatAttribs(TexDesc.Format);
if (FmtAttribs.ComponentType == COMPONENT_TYPE_COMPRESSED)