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authorEgor Yusov <egor.yusov@gmail.com>2016-08-20 06:35:47 +0000
committerEgor Yusov <egor.yusov@gmail.com>2016-08-20 06:35:47 +0000
commit2b64f003622ee7871fd7aec041622427dd2fc88f (patch)
tree893dab48c6d0e7121e047d8d3bb6d5bf172ce2d5 /Graphics/GraphicsTools
parentRelease v1.0.0 (diff)
downloadDiligentCore-2b64f003622ee7871fd7aec041622427dd2fc88f.tar.gz
DiligentCore-2b64f003622ee7871fd7aec041622427dd2fc88f.zip
Updated to Diligent Engine 2.0
Diffstat (limited to 'Graphics/GraphicsTools')
-rw-r--r--Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj (renamed from Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Windows/GraphicsTools.Windows.vcxproj)67
-rw-r--r--Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj.filters2
-rw-r--r--Graphics/GraphicsTools/build/Win32/GraphicsTools-Debug.vgdbsettings (renamed from Graphics/GraphicsTools/build/Windows/GraphicsTools-Debug.vgdbsettings)0
-rw-r--r--Graphics/GraphicsTools/build/Win32/GraphicsTools-Release.vgdbsettings (renamed from Graphics/GraphicsTools/build/Windows/GraphicsTools-Release.vgdbsettings)0
-rw-r--r--Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj (renamed from Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj)18
-rw-r--r--Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj.filters (renamed from Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj.filters)0
-rw-r--r--Graphics/GraphicsTools/build/Win32/jni/Android.mk (renamed from Graphics/GraphicsTools/build/Windows/jni/Android.mk)0
-rw-r--r--Graphics/GraphicsTools/build/Win32/jni/Application.mk (renamed from Graphics/GraphicsTools/build/Windows/jni/Application.mk)0
-rw-r--r--Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems40
-rw-r--r--Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems.filters48
-rw-r--r--Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.props (renamed from Graphics/GraphicsTools/build/Windows/EngineRoot.props)4
-rw-r--r--Graphics/GraphicsTools/build/Windows/GraphicsTools.props10
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/EngineRoot.props18
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Shared/GraphicsTools.Shared.vcxitems32
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Shared/GraphicsTools.Shared.vcxitems.filters36
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Windows/GraphicsTools.Windows.vcxproj.filters5
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj144
-rw-r--r--Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj.filters5
-rw-r--r--Graphics/GraphicsTools/include/BasicShaderSourceStreamFactory.h2
-rw-r--r--Graphics/GraphicsTools/include/FreeBlockListManager.h276
-rw-r--r--Graphics/GraphicsTools/include/FreeBlockListManagerGPU.h85
-rw-r--r--Graphics/GraphicsTools/include/GraphicsUtilities.h35
-rw-r--r--Graphics/GraphicsTools/include/RingBuffer.h181
-rw-r--r--Graphics/GraphicsTools/include/ShaderMacroHelper.h2
-rw-r--r--Graphics/GraphicsTools/include/pch.h2
-rw-r--r--Graphics/GraphicsTools/src/BasicShaderSourceStreamFactory.cpp2
-rw-r--r--Graphics/GraphicsTools/src/GraphicsUtilities.cpp103
-rw-r--r--Graphics/GraphicsTools/src/pch.cpp2
28 files changed, 756 insertions, 363 deletions
diff --git a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Windows/GraphicsTools.Windows.vcxproj b/Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj
index 85152c29..ae79dc6f 100644
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Windows/GraphicsTools.Windows.vcxproj
+++ b/Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
@@ -27,88 +27,89 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
- <ProjectGuid>{dac331f3-c5a2-4568-8714-9213c3487a49}</ProjectGuid>
+ <ProjectGuid>{7a1a6e2c-3952-4a57-ad30-abd92aa39c69}</ProjectGuid>
+ <Keyword>StaticLibrary</Keyword>
<RootNamespace>GraphicsTools</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
- <MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
+ <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
- <ApplicationTypeRevision>8.1</ApplicationTypeRevision>
- <ConvergedProjectType>CodeSharingStaticLibrary</ConvergedProjectType>
+ <WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
+ <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
+ <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v120</PlatformToolset>
+ <PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <Import Project="..\GraphicsTools.Shared\GraphicsTools.Shared.vcxitems" Label="Shared" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ <Import Project="..\Windows.Shared\GraphicsTools.Shared.vcxitems" Label="Shared" />
+ </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStore32Dbg.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_Win32Dbg.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStore32Rel.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_Win32Rel.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStoreArmDbg.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_ArmDbg.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStoreArmRel.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_ArmRel.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStore64Dbg.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_X64Dbg.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\..\..\..\..\Shared\build\WindowsStore\WinStore64Rel.props" />
- <Import Project="..\EngineRoot.props" />
- <Import Project="..\..\Windows\GraphicsTools.props" />
+ <Import Project="..\..\..\..\Shared\build\UWP\UWP_X64Rel.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
@@ -129,7 +130,6 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
@@ -141,7 +141,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
@@ -153,7 +152,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
@@ -165,7 +163,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
@@ -177,7 +174,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
@@ -189,7 +185,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
- <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<SDLCheck>true</SDLCheck>
</ClCompile>
diff --git a/Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj.filters b/Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj.filters
new file mode 100644
index 00000000..c31757ec
--- /dev/null
+++ b/Graphics/GraphicsTools/build/UWP/GraphicsTools.vcxproj.filters
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
diff --git a/Graphics/GraphicsTools/build/Windows/GraphicsTools-Debug.vgdbsettings b/Graphics/GraphicsTools/build/Win32/GraphicsTools-Debug.vgdbsettings
index 3f5b24b1..3f5b24b1 100644
--- a/Graphics/GraphicsTools/build/Windows/GraphicsTools-Debug.vgdbsettings
+++ b/Graphics/GraphicsTools/build/Win32/GraphicsTools-Debug.vgdbsettings
diff --git a/Graphics/GraphicsTools/build/Windows/GraphicsTools-Release.vgdbsettings b/Graphics/GraphicsTools/build/Win32/GraphicsTools-Release.vgdbsettings
index 669691f2..669691f2 100644
--- a/Graphics/GraphicsTools/build/Windows/GraphicsTools-Release.vgdbsettings
+++ b/Graphics/GraphicsTools/build/Win32/GraphicsTools-Release.vgdbsettings
diff --git a/Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj b/Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj
index c90a589b..a1020462 100644
--- a/Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj
+++ b/Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj
@@ -68,31 +68,27 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
- <Import Project="..\WindowsStore\GraphicsTools.Shared\GraphicsTools.Shared.vcxitems" Label="Shared" Condition="Exists('..\WindowsStore\GraphicsTools.Shared\GraphicsTools.Shared.vcxitems')" />
+ <Import Project="..\Windows.Shared\GraphicsTools.Shared.vcxitems" Label="Shared" Condition="Exists('..\Windows.Shared\GraphicsTools.Shared.vcxitems')" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\Shared\build\Windows\Win32d.props" />
- <Import Project="EngineRoot.props" />
- <Import Project="GraphicsTools.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\Shared\build\Windows\Win64d.props" />
- <Import Project="EngineRoot.props" />
- <Import Project="GraphicsTools.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\Shared\build\Windows\Win32r.props" />
- <Import Project="EngineRoot.props" />
- <Import Project="GraphicsTools.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\..\Shared\build\Windows\Win64r.props" />
- <Import Project="EngineRoot.props" />
- <Import Project="GraphicsTools.props" />
+ <Import Project="..\Windows.Shared\GraphicsTools.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="..\..\..\..\Shared\build\Windows\Android32d.props" />
@@ -104,7 +100,6 @@
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
@@ -115,7 +110,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
@@ -126,7 +120,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@@ -141,7 +134,6 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
- <WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
diff --git a/Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj.filters b/Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj.filters
index 89d44e9e..89d44e9e 100644
--- a/Graphics/GraphicsTools/build/Windows/GraphicsTools.vcxproj.filters
+++ b/Graphics/GraphicsTools/build/Win32/GraphicsTools.vcxproj.filters
diff --git a/Graphics/GraphicsTools/build/Windows/jni/Android.mk b/Graphics/GraphicsTools/build/Win32/jni/Android.mk
index 2b02dd54..2b02dd54 100644
--- a/Graphics/GraphicsTools/build/Windows/jni/Android.mk
+++ b/Graphics/GraphicsTools/build/Win32/jni/Android.mk
diff --git a/Graphics/GraphicsTools/build/Windows/jni/Application.mk b/Graphics/GraphicsTools/build/Win32/jni/Application.mk
index 063ff721..063ff721 100644
--- a/Graphics/GraphicsTools/build/Windows/jni/Application.mk
+++ b/Graphics/GraphicsTools/build/Win32/jni/Application.mk
diff --git a/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems
new file mode 100644
index 00000000..4ca8db57
--- /dev/null
+++ b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Label="Globals">
+ <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
+ <HasSharedItems>true</HasSharedItems>
+ <ItemsProjectGuid>{3bb4f2ac-1d2f-4af6-b9cc-bdc17bb8bc39}</ItemsProjectGuid>
+ <ItemsRootNamespace>GraphicsTools</ItemsRootNamespace>
+ <ItemsProjectName>GraphicsTools.Shared</ItemsProjectName>
+ <CodeSharingProject>248F659F-DAC5-46E8-AC09-60EC9FC95053</CodeSharingProject>
+ </PropertyGroup>
+ <ItemDefinitionGroup>
+ <ClCompile>
+ <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectCapability Include="SourceItemsFromImports" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\BasicShaderSourceStreamFactory.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\FreeBlockListManager.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\FreeBlockListManagerGPU.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\GraphicsUtilities.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\pch.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\RingBuffer.h" />
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ShaderMacroHelper.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\BasicShaderSourceStreamFactory.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GraphicsUtilities.cpp" />
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\pch.cpp">
+ <PrecompiledHeader>Create</PrecompiledHeader>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="$(MSBuildThisFileDirectory)..\..\CMakeLists.txt">
+ <DeploymentContent>false</DeploymentContent>
+ </Text>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems.filters b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems.filters
new file mode 100644
index 00000000..0c8d5aa8
--- /dev/null
+++ b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.Shared.vcxitems.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="include">
+ <UniqueIdentifier>{610cb4a4-ad9a-42e0-936c-239055f0caa6}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="src">
+ <UniqueIdentifier>{2fa69c92-b6b7-4e73-9ccd-49a715515cc8}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\pch.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\BasicShaderSourceStreamFactory.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\GraphicsUtilities.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\ShaderMacroHelper.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\RingBuffer.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\FreeBlockListManager.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ <ClInclude Include="$(MSBuildThisFileDirectory)..\..\include\FreeBlockListManagerGPU.h">
+ <Filter>include</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\pch.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\BasicShaderSourceStreamFactory.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ <ClCompile Include="$(MSBuildThisFileDirectory)..\..\src\GraphicsUtilities.cpp">
+ <Filter>src</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="$(MSBuildThisFileDirectory)..\..\CMakeLists.txt" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/Graphics/GraphicsTools/build/Windows/EngineRoot.props b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.props
index 6e4b958b..4da87146 100644
--- a/Graphics/GraphicsTools/build/Windows/EngineRoot.props
+++ b/Graphics/GraphicsTools/build/Windows.Shared/GraphicsTools.props
@@ -5,7 +5,9 @@
<EngineRoot>..\..\..\..</EngineRoot>
<GraphicsRoot>..\..\..</GraphicsRoot>
</PropertyGroup>
- <PropertyGroup />
+ <PropertyGroup>
+ <IncludePath>$(GraphicsRoot)\GraphicsTools\include;$(GraphicsRoot)\GraphicsEngine\interface;$(GraphicsRoot)\TextureLoader\interface;$(EngineRoot)\Common\include;$(EngineRoot)\Common\interface;$(EngineRoot)\Platforms\interface;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(IncludePath)</IncludePath>
+ </PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup>
<BuildMacro Include="EngineRoot">
diff --git a/Graphics/GraphicsTools/build/Windows/GraphicsTools.props b/Graphics/GraphicsTools/build/Windows/GraphicsTools.props
deleted file mode 100644
index 22851e71..00000000
--- a/Graphics/GraphicsTools/build/Windows/GraphicsTools.props
+++ /dev/null
@@ -1,10 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ImportGroup Label="PropertySheets" />
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <IncludePath>$(GraphicsRoot)\GraphicsTools\include;$(GraphicsRoot)\GraphicsEngine\interface;$(GraphicsRoot)\TextureLoader\interface;$(EngineRoot)\Common\include;$(EngineRoot)\Common\interface;$(EngineRoot)\Platforms\interface;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(IncludePath)</IncludePath>
- </PropertyGroup>
- <ItemDefinitionGroup />
- <ItemGroup />
-</Project> \ No newline at end of file
diff --git a/Graphics/GraphicsTools/build/WindowsStore/EngineRoot.props b/Graphics/GraphicsTools/build/WindowsStore/EngineRoot.props
deleted file mode 100644
index fcb891c0..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/EngineRoot.props
+++ /dev/null
@@ -1,18 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <ItemDefinitionGroup />
- <ItemGroup>
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- <Value>$(EngineRoot)</Value>
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-</Project> \ No newline at end of file
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deleted file mode 100644
index 6a1aa429..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Shared/GraphicsTools.Shared.vcxitems
+++ /dev/null
@@ -1,32 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup Label="Globals">
- <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
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deleted file mode 100644
index ed522894..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Shared/GraphicsTools.Shared.vcxitems.filters
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deleted file mode 100644
index a7761ab0..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.Windows/GraphicsTools.Windows.vcxproj.filters
+++ /dev/null
@@ -1,5 +0,0 @@
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diff --git a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj b/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj
deleted file mode 100644
index e99bf6b4..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj
+++ /dev/null
@@ -1,144 +0,0 @@
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- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|ARM">
- <Configuration>Release</Configuration>
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diff --git a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj.filters b/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj.filters
deleted file mode 100644
index a7761ab0..00000000
--- a/Graphics/GraphicsTools/build/WindowsStore/GraphicsTools.WindowsPhone/GraphicsTools.WindowsPhone.vcxproj.filters
+++ /dev/null
@@ -1,5 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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diff --git a/Graphics/GraphicsTools/include/BasicShaderSourceStreamFactory.h b/Graphics/GraphicsTools/include/BasicShaderSourceStreamFactory.h
index 76adc056..86e2650b 100644
--- a/Graphics/GraphicsTools/include/BasicShaderSourceStreamFactory.h
+++ b/Graphics/GraphicsTools/include/BasicShaderSourceStreamFactory.h
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
diff --git a/Graphics/GraphicsTools/include/FreeBlockListManager.h b/Graphics/GraphicsTools/include/FreeBlockListManager.h
new file mode 100644
index 00000000..7eb9d931
--- /dev/null
+++ b/Graphics/GraphicsTools/include/FreeBlockListManager.h
@@ -0,0 +1,276 @@
+/* Copyright 2015-2016 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+#include <map>
+#include "MemoryAllocator.h"
+#include "FixedBlockMemoryAllocator.h"
+#include "STDAllocator.h"
+#include "DebugUtilities.h"
+
+namespace Diligent
+{
+ class FreeBlockListManager
+ {
+ public:
+ typedef size_t OffsetType;
+ typedef std::pair<Uint64,OffsetType> FrameNumOffsetPair;
+
+ struct FreeBlockInfo;
+ typedef std::map<OffsetType,
+ FreeBlockInfo,
+ std::less<OffsetType>, // Standard ordering
+ STDAllocatorRawMem<std::pair<OffsetType, FreeBlockInfo>> // Raw memory allocator
+ > TFreeBlocksByOffsetMap;
+ typedef std::multimap<OffsetType,
+ TFreeBlocksByOffsetMap::iterator,
+ std::less<OffsetType>, // Standard ordering
+ STDAllocatorRawMem<std::pair<OffsetType, TFreeBlocksByOffsetMap::iterator>> // Raw memory allocator
+ > TFreeBlocksBySizeMap;
+
+ struct FreeBlockInfo
+ {
+ // Block size (no reserved space)
+ OffsetType Size;
+
+ // Iterator referencing this block in the multimap sorted by the block size
+ TFreeBlocksBySizeMap::iterator OrderBySizeIt;
+
+ FreeBlockInfo(OffsetType _Size) : Size(_Size){}
+ };
+
+ static const OffsetType InvalidOffset = static_cast<OffsetType>(-1);
+
+ FreeBlockListManager(OffsetType MaxSize, IMemoryAllocator &Allocator) :
+ m_MaxSize(MaxSize),
+ m_FreeSize(MaxSize),
+ m_FreeBlocks( STD_ALLOCATOR_RAW_MEM(TFreeBlocksByOffsetMap::value_type, Allocator, "Allocator for std::map<OffsetType, FreeBlockInfo>") ),
+ m_FreeBlocksBySize( STD_ALLOCATOR_RAW_MEM(TFreeBlocksBySizeMap::value_type, Allocator, "multimap<OffsetType, TFreeBlocksByOffsetMap::iterator>") )
+ {
+ AddNewBlock(0, m_MaxSize);
+
+#ifdef _DEBUG
+ DbgVerifyList();
+#endif
+ }
+
+ ~FreeBlockListManager()
+ {
+ if( !m_FreeBlocks.empty() || !m_FreeBlocksBySize.empty() )
+ {
+ VERIFY(m_FreeBlocks.size() == 1, "Single free block is expected");
+ VERIFY(m_FreeBlocks.begin()->first == 0, "Head chunk offset is expected to be 0");
+ VERIFY(m_FreeBlocks.begin()->second.Size == m_MaxSize, "Head chunk size is expected to be ", m_MaxSize);
+
+ VERIFY(m_FreeBlocksBySize.size() == 1, "Single free block is expected");
+ VERIFY(m_FreeBlocksBySize.begin()->first == m_MaxSize, "Head chunk size is expected to be ", m_MaxSize);
+ VERIFY(m_FreeBlocksBySize.begin()->second == m_FreeBlocks.begin(), "Incorrect first block");
+ }
+ }
+
+ FreeBlockListManager(FreeBlockListManager&& rhs) :
+ m_FreeBlocks(std::move(rhs.m_FreeBlocks)),
+ m_FreeBlocksBySize(std::move(rhs.m_FreeBlocksBySize)),
+ m_MaxSize(rhs.m_MaxSize),
+ m_FreeSize(rhs.m_FreeSize)
+ {
+ rhs.m_MaxSize = 0;
+ rhs.m_FreeSize = 0;
+ }
+ FreeBlockListManager& operator = (FreeBlockListManager&& rhs) = default;
+ FreeBlockListManager(const FreeBlockListManager&) = delete;
+ FreeBlockListManager& operator = (const FreeBlockListManager&) = delete;
+
+ OffsetType Allocate(OffsetType Size)
+ {
+ VERIFY_EXPR(Size != 0);
+ if(m_FreeSize < Size)
+ return InvalidOffset;
+
+ // Get the first block that is >= Size
+ auto SmallestBlockItIt = m_FreeBlocksBySize.lower_bound(Size);
+ if(SmallestBlockItIt == m_FreeBlocksBySize.end())
+ return InvalidOffset;
+
+ auto SmallestBlockIt = SmallestBlockItIt->second;
+ VERIFY_EXPR(Size <= SmallestBlockIt->second.Size);
+
+ auto Offset = SmallestBlockIt->first;
+ auto NewOffset = Offset + Size;
+ auto NewSize = SmallestBlockIt->second.Size - Size;
+ VERIFY_EXPR(SmallestBlockItIt == SmallestBlockIt->second.OrderBySizeIt);
+ m_FreeBlocksBySize.erase(SmallestBlockItIt);
+ m_FreeBlocks.erase(SmallestBlockIt);
+ if (NewSize > 0)
+ {
+ AddNewBlock(NewOffset, NewSize);
+ }
+
+ m_FreeSize -= Size;
+
+#ifdef _DEBUG
+ DbgVerifyList();
+#endif
+ return Offset;
+ }
+
+ void Free(OffsetType Offset, OffsetType Size)
+ {
+ VERIFY_EXPR(Offset+Size <= m_MaxSize);
+
+ auto NextBlockIt = m_FreeBlocks.upper_bound(Offset); // First element >
+#ifdef _DEBUG
+ {
+ auto LowBnd = m_FreeBlocks.lower_bound(Offset); // First element >=
+ // Since zero-size allocations are not allowed, lower bound must always be equal upper bound
+ VERIFY_EXPR(LowBnd == NextBlockIt);
+ }
+#endif
+ VERIFY_EXPR(NextBlockIt == m_FreeBlocks.end() || Offset <= NextBlockIt->first + NextBlockIt->second.Size);
+ auto PrevBlockIt = NextBlockIt;
+ if(PrevBlockIt != m_FreeBlocks.begin())
+ {
+ --PrevBlockIt;
+ VERIFY_EXPR(Offset >= PrevBlockIt->first + PrevBlockIt->second.Size);
+ }
+ else
+ PrevBlockIt = m_FreeBlocks.end();
+
+ OffsetType NewSize, NewOffset;
+ if(PrevBlockIt != m_FreeBlocks.end() && Offset == PrevBlockIt->first + PrevBlockIt->second.Size)
+ {
+ // PrevBlock.Offset Offset
+ // | |
+ // |<-----PrevBlock.Size----->|<------Size-------->|
+ //
+ NewSize = PrevBlockIt->second.Size + Size;
+ NewOffset = PrevBlockIt->first;
+
+ if (NextBlockIt != m_FreeBlocks.end() && Offset + Size == NextBlockIt->first)
+ {
+ // PrevBlock.Offset Offset NextBlock.Offset
+ // | | |
+ // |<-----PrevBlock.Size----->|<------Size-------->|<-----NextBlock.Size----->|
+ //
+ NewSize += NextBlockIt->second.Size;
+ m_FreeBlocksBySize.erase(PrevBlockIt->second.OrderBySizeIt);
+ m_FreeBlocksBySize.erase(NextBlockIt->second.OrderBySizeIt);
+ ++NextBlockIt;
+ m_FreeBlocks.erase(PrevBlockIt, NextBlockIt);
+ }
+ else
+ {
+ // PrevBlock.Offset Offset NextBlock.Offset
+ // | | |
+ // |<-----PrevBlock.Size----->|<------Size-------->| ~ ~ ~ |<-----NextBlock.Size----->|
+ //
+ m_FreeBlocksBySize.erase(PrevBlockIt->second.OrderBySizeIt);
+ m_FreeBlocks.erase(PrevBlockIt);
+ }
+ }
+ else if (NextBlockIt != m_FreeBlocks.end() && Offset + Size == NextBlockIt->first)
+ {
+ // PrevBlock.Offset Offset NextBlock.Offset
+ // | | |
+ // |<-----PrevBlock.Size----->| ~ ~ ~ |<------Size-------->|<-----NextBlock.Size----->|
+ //
+ NewSize = Size + NextBlockIt->second.Size;
+ NewOffset = Offset;
+ m_FreeBlocksBySize.erase(NextBlockIt->second.OrderBySizeIt);
+ m_FreeBlocks.erase(NextBlockIt);
+ }
+ else
+ {
+ // PrevBlock.Offset Offset NextBlock.Offset
+ // | | |
+ // |<-----PrevBlock.Size----->| ~ ~ ~ |<------Size-------->| ~ ~ ~ |<-----NextBlock.Size----->|
+ //
+ NewSize = Size;
+ NewOffset = Offset;
+ }
+
+ AddNewBlock(NewOffset, NewSize);
+
+ m_FreeSize += Size;
+#ifdef _DEBUG
+ DbgVerifyList();
+#endif
+ }
+
+ OffsetType GetMaxSize()const{return m_MaxSize;}
+ bool IsFull()const{ return m_FreeSize==0; };
+ bool IsEmpty()const{ return m_FreeSize==m_MaxSize; };
+ OffsetType GetFreeSize()const{return m_FreeSize;}
+
+#ifdef _DEBUG
+ size_t DbgGetNumFreeBlocks()const{return m_FreeBlocks.size();}
+#endif
+
+ private:
+ void AddNewBlock(OffsetType Offset, OffsetType Size)
+ {
+ auto NewBlockIt = m_FreeBlocks.emplace(Offset, Size);
+ VERIFY_EXPR(NewBlockIt.second);
+ auto OrderIt = m_FreeBlocksBySize.emplace(Size, NewBlockIt.first);
+ NewBlockIt.first->second.OrderBySizeIt = OrderIt;
+ }
+
+
+#ifdef _DEBUG
+ void DbgVerifyList()
+ {
+ OffsetType TotalFreeSize = 0;
+
+ auto BlockIt = m_FreeBlocks.begin();
+ auto PrevBlockIt = m_FreeBlocks.end();
+ VERIFY_EXPR(m_FreeBlocks.size() == m_FreeBlocksBySize.size());
+ while (BlockIt != m_FreeBlocks.end())
+ {
+ VERIFY_EXPR(BlockIt->first >= 0 && BlockIt->first + BlockIt->second.Size <= m_MaxSize);
+ VERIFY_EXPR(BlockIt == BlockIt->second.OrderBySizeIt->second);
+ VERIFY(PrevBlockIt == m_FreeBlocks.end() || BlockIt->first > PrevBlockIt->first + PrevBlockIt->second.Size, "Adjoint blocks detected" );
+ TotalFreeSize += BlockIt->second.Size;
+
+ PrevBlockIt = BlockIt;
+ ++BlockIt;
+ }
+
+ auto OrderIt = m_FreeBlocksBySize.begin();
+ while (OrderIt != m_FreeBlocksBySize.end())
+ {
+ VERIFY_EXPR(OrderIt->first == OrderIt->second->second.Size);
+ ++OrderIt;
+ }
+
+ VERIFY_EXPR(TotalFreeSize == m_FreeSize);
+ }
+#endif
+
+ TFreeBlocksByOffsetMap m_FreeBlocks;
+ TFreeBlocksBySizeMap m_FreeBlocksBySize;
+
+ OffsetType m_MaxSize = 0;
+ OffsetType m_FreeSize = 0;
+ };
+}
diff --git a/Graphics/GraphicsTools/include/FreeBlockListManagerGPU.h b/Graphics/GraphicsTools/include/FreeBlockListManagerGPU.h
new file mode 100644
index 00000000..f2961bd3
--- /dev/null
+++ b/Graphics/GraphicsTools/include/FreeBlockListManagerGPU.h
@@ -0,0 +1,85 @@
+/* Copyright 2015-2016 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+#include <deque>
+#include "FreeBlockListManager.h"
+#include "STDAllocator.h"
+
+namespace Diligent
+{
+ class FreeBlockListManagerGPU : public FreeBlockListManager
+ {
+ private:
+ struct FreedAllocationInfo
+ {
+ OffsetType Offset;
+ OffsetType Size;
+ Uint64 FrameNumber;
+ FreedAllocationInfo(OffsetType _Offset, OffsetType _Size, Uint64 _FrameNumber) :
+ Offset(_Offset), Size(_Size), FrameNumber(_FrameNumber)
+ {}
+ };
+
+ public:
+ FreeBlockListManagerGPU(OffsetType MaxSize, IMemoryAllocator &Allocator) :
+ FreeBlockListManager(MaxSize, Allocator),
+ m_StaleAllocations(0, FreedAllocationInfo(0,0,0), STD_ALLOCATOR_RAW_MEM(FreedAllocationInfo, Allocator, "Allocator for deque< FreedAllocationInfo>" ))
+ {}
+
+ ~FreeBlockListManagerGPU()
+ {
+ VERIFY(m_StaleAllocations.empty(), "Not all stale allocations released");
+ }
+
+ // = default causes compiler error when instantiating std::vector::emplace_back() in Visual Studio 2015 (Version 14.0.23107.0 D14REL)
+ FreeBlockListManagerGPU(FreeBlockListManagerGPU&& rhs) :
+ FreeBlockListManager(std::move(rhs)),
+ m_StaleAllocations(std::move(rhs.m_StaleAllocations))
+ {
+ }
+
+ FreeBlockListManagerGPU& operator = (FreeBlockListManagerGPU&& rhs) = default;
+ FreeBlockListManagerGPU(const FreeBlockListManagerGPU&) = delete;
+ FreeBlockListManagerGPU& operator = (const FreeBlockListManagerGPU&) = delete;
+
+ void Free(OffsetType Offset, OffsetType Size, Uint64 FrameNumber)
+ {
+ m_StaleAllocations.emplace_back(Offset, Size, FrameNumber);
+ }
+
+ void ReleaseCompletedFrames(Uint64 NumCompletedFrames)
+ {
+ while(!m_StaleAllocations.empty() && m_StaleAllocations.front().FrameNumber < NumCompletedFrames)
+ {
+ auto &OldestAllocation = m_StaleAllocations.front();
+ FreeBlockListManager::Free(OldestAllocation.Offset, OldestAllocation.Size);
+ m_StaleAllocations.pop_front();
+ }
+ }
+
+ private:
+ std::deque< FreedAllocationInfo, STDAllocatorRawMem<FreedAllocationInfo> > m_StaleAllocations;
+ };
+}
diff --git a/Graphics/GraphicsTools/include/GraphicsUtilities.h b/Graphics/GraphicsTools/include/GraphicsUtilities.h
index 78002d01..6e6b34f6 100644
--- a/Graphics/GraphicsTools/include/GraphicsUtilities.h
+++ b/Graphics/GraphicsTools/include/GraphicsUtilities.h
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -31,6 +31,7 @@
#include "Texture.h"
#include "Buffer.h"
#include "RenderDevice.h"
+#include "DebugUtilities.h"
namespace Diligent
{
@@ -99,8 +100,26 @@ template<>struct VALUE_TYPE2CType<VT_FLOAT16>{ typedef Uint16 CType; };
template<>struct VALUE_TYPE2CType<VT_FLOAT32>{ typedef Float32 CType; };
+static const Uint32 ValueTypeToSizeMap[] =
+{
+ 0,
+ sizeof(VALUE_TYPE2CType<VT_INT8> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_INT16> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_INT32> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_UINT8> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_UINT16> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_UINT32> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_FLOAT16> :: CType),
+ sizeof(VALUE_TYPE2CType<VT_FLOAT32> :: CType)
+};
+static_assert(VT_NUM_TYPES == VT_FLOAT32 + 1, "Not all value type sizes initialized.");
+
/// Returns the size of the specified value type
-Uint32 GetValueSize( VALUE_TYPE Val );
+inline Uint32 GetValueSize(VALUE_TYPE Val)
+{
+ VERIFY_EXPR(Val < _countof(ValueTypeToSizeMap));
+ return ValueTypeToSizeMap[Val];
+}
/// Returns the string representing the specified value type
const Char* GetValueTypeString( VALUE_TYPE Val );
@@ -134,6 +153,16 @@ const Char *GetBufferViewTypeLiteralName(BUFFER_VIEW_TYPE ViewType);
/// \return Literal name of the shader type.
const Char *GetShaderTypeLiteralName(SHADER_TYPE ShaderType);
+
+/// Returns the literal name of a shader variable type. For instance,
+/// for SHADER_VARIABLE_TYPE_STATIC, if bGetFullName == true, "SHADER_VARIABLE_TYPE_STATIC" will be returned;
+/// if bGetFullName == false, "static" will be returned
+
+/// \param [in] VarType - Variable type.
+/// \param [in] bGetFullName - Whether to return string representation of the enum value
+/// \return Literal name of the shader variable type.
+const Char *GetShaderVariableTypeLiteralName(SHADER_VARIABLE_TYPE VarType, bool bGetFullName = false);
+
/// Overloaded function that returns the literal name of a texture view type.
/// see GetTexViewTypeLiteralName().
inline const Char* GetViewTypeLiteralName(TEXTURE_VIEW_TYPE TexViewType)
@@ -152,7 +181,7 @@ inline const Char* GetViewTypeLiteralName(BUFFER_VIEW_TYPE BuffViewType)
const Char* GetUsageString(USAGE Usage);
/// Returns the string containing the texture type
-const Char* GetTextureTypeString( TEXTURE_TYPE TexType );
+const Char* GetResourceDimString( RESOURCE_DIMENSION TexType );
/// Returns the string containing the bind flags
String GetBindFlagsString( Uint32 BindFlags );
diff --git a/Graphics/GraphicsTools/include/RingBuffer.h b/Graphics/GraphicsTools/include/RingBuffer.h
new file mode 100644
index 00000000..043e884d
--- /dev/null
+++ b/Graphics/GraphicsTools/include/RingBuffer.h
@@ -0,0 +1,181 @@
+/* Copyright 2015-2016 Egor Yusov
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
+ *
+ * In no event and under no legal theory, whether in tort (including negligence),
+ * contract, or otherwise, unless required by applicable law (such as deliberate
+ * and grossly negligent acts) or agreed to in writing, shall any Contributor be
+ * liable for any damages, including any direct, indirect, special, incidental,
+ * or consequential damages of any character arising as a result of this License or
+ * out of the use or inability to use the software (including but not limited to damages
+ * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
+ * all other commercial damages or losses), even if such Contributor has been advised
+ * of the possibility of such damages.
+ */
+
+#pragma once
+
+#include <deque>
+#include "MemoryAllocator.h"
+#include "STDAllocator.h"
+#include "DebugUtilities.h"
+
+namespace Diligent
+{
+ class RingBuffer
+ {
+ public:
+ typedef size_t OffsetType;
+ typedef std::pair<Uint64,OffsetType> FrameNumOffsetPair;
+
+ static const OffsetType InvalidOffset = static_cast<OffsetType>(-1);
+
+ RingBuffer(OffsetType MaxSize, IMemoryAllocator &Allocator) :
+ m_CompletedFrameTails(0, FrameNumOffsetPair(), STD_ALLOCATOR_RAW_MEM(FrameNumOffsetPair, Allocator, "Allocator for vector<FrameNumOffsetPair>" )),
+ m_MaxSize(MaxSize)
+ {}
+
+ RingBuffer(RingBuffer&& rhs) :
+ m_CompletedFrameTails(std::move(rhs.m_CompletedFrameTails)),
+ m_Head(rhs.m_Head),
+ m_Tail(rhs.m_Tail),
+ m_MaxSize(rhs.m_MaxSize),
+ m_UsedSize(rhs.m_UsedSize)
+ {
+ rhs.m_Head = 0;
+ rhs.m_Tail = 0;
+ rhs.m_MaxSize = 0;
+ rhs.m_UsedSize = 0;
+ }
+
+ RingBuffer& operator = (RingBuffer&& rhs)
+ {
+ m_CompletedFrameTails = std::move(rhs.m_CompletedFrameTails);
+ m_Head = rhs.m_Head;
+ m_Tail = rhs.m_Tail;
+ m_MaxSize = rhs.m_MaxSize;
+ m_UsedSize = rhs.m_UsedSize;
+
+ rhs.m_MaxSize = 0;
+ rhs.m_Head = 0;
+ rhs.m_Tail = 0;
+ rhs.m_UsedSize = 0;
+
+ return *this;
+ }
+
+ RingBuffer(const RingBuffer&) = delete;
+ RingBuffer& operator = (const RingBuffer&) = delete;
+
+ OffsetType Allocate(OffsetType Size)
+ {
+ if(IsFull())
+ {
+ return InvalidOffset;
+ }
+
+ if (m_Tail >= m_Head )
+ {
+ // Head Tail MaxSize
+ // | | |
+ // [ xxxxxxxxxxxxxxxxx ]
+ //
+ //
+ if (m_Tail + Size <= m_MaxSize)
+ {
+ auto Offset = m_Tail;
+ m_Tail += Size;
+ m_UsedSize += Size;
+ return Offset;
+ }
+ else if(Size <= m_Head)
+ {
+ // Allocate from the beginning of the buffer
+ m_UsedSize += (m_MaxSize - m_Tail) + Size;
+ m_Tail = Size;
+ return 0;
+ }
+ }
+ else if (m_Tail + Size <= m_Head )
+ {
+ //
+ // Tail Head
+ // | |
+ // [xxxx xxxxxxxxxxxxxxxxxxxxxxxxxx]
+ //
+ auto Offset = m_Tail;
+ m_Tail += Size;
+ m_UsedSize += Size;
+ return Offset;
+ }
+
+ return InvalidOffset;
+ }
+
+ void FinishCurrentFrame(Uint64 FrameNum)
+ {
+ m_CompletedFrameTails.push_back(std::make_pair(FrameNum, m_Tail) );
+ }
+
+ void ReleaseCompletedFrames(Uint64 NumCompletedFrames)
+ {
+ while(!m_CompletedFrameTails.empty() && m_CompletedFrameTails.front().first < NumCompletedFrames)
+ {
+ auto &OldestFrameTail = m_CompletedFrameTails.front().second;
+ if( m_UsedSize > 0 )
+ {
+ if (OldestFrameTail > m_Head)
+ {
+ // m_Head OldestFrameTail MaxSize
+ // | | |
+ // [ xxxxxxxxxxxxxxxxxxxxx ]
+ //
+ //
+ VERIFY_EXPR(m_UsedSize >= OldestFrameTail - m_Head);
+ m_UsedSize -= OldestFrameTail - m_Head;
+ }
+ else
+ {
+ // OldestFrameTail m_Head MaxSize
+ // | | |
+ // [xxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxx]
+ //
+
+ //
+ // m_Head,OldestFrameTail MaxSize
+ // | |
+ // [xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx]
+ //
+ //
+ //
+ VERIFY_EXPR(m_UsedSize >= (m_MaxSize - m_Head) + OldestFrameTail);
+ m_UsedSize -= (m_MaxSize - m_Head);
+ m_UsedSize -= OldestFrameTail;
+ }
+ }
+ m_Head = OldestFrameTail;
+ m_CompletedFrameTails.pop_front();
+ }
+ }
+
+ OffsetType GetMaxSize()const{return m_MaxSize;}
+ bool IsFull()const{ return m_UsedSize==m_MaxSize; };
+ bool IsEmpty()const{ return m_UsedSize==0; };
+ OffsetType GetUsedSize()const{return m_UsedSize;}
+
+ private:
+ std::deque< FrameNumOffsetPair, STDAllocatorRawMem<FrameNumOffsetPair> > m_CompletedFrameTails;
+ OffsetType m_Head = 0;
+ OffsetType m_Tail = 0;
+ OffsetType m_MaxSize = 0;
+ OffsetType m_UsedSize = 0;
+ };
+}
diff --git a/Graphics/GraphicsTools/include/ShaderMacroHelper.h b/Graphics/GraphicsTools/include/ShaderMacroHelper.h
index bcfc3e52..f64c2349 100644
--- a/Graphics/GraphicsTools/include/ShaderMacroHelper.h
+++ b/Graphics/GraphicsTools/include/ShaderMacroHelper.h
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
diff --git a/Graphics/GraphicsTools/include/pch.h b/Graphics/GraphicsTools/include/pch.h
index b2893486..41fa3c3b 100644
--- a/Graphics/GraphicsTools/include/pch.h
+++ b/Graphics/GraphicsTools/include/pch.h
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
diff --git a/Graphics/GraphicsTools/src/BasicShaderSourceStreamFactory.cpp b/Graphics/GraphicsTools/src/BasicShaderSourceStreamFactory.cpp
index fa69c7c1..e15635e8 100644
--- a/Graphics/GraphicsTools/src/BasicShaderSourceStreamFactory.cpp
+++ b/Graphics/GraphicsTools/src/BasicShaderSourceStreamFactory.cpp
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
diff --git a/Graphics/GraphicsTools/src/GraphicsUtilities.cpp b/Graphics/GraphicsTools/src/GraphicsUtilities.cpp
index 05cc0a3a..f3a7d873 100644
--- a/Graphics/GraphicsTools/src/GraphicsUtilities.cpp
+++ b/Graphics/GraphicsTools/src/GraphicsUtilities.cpp
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -29,42 +29,6 @@
namespace Diligent
{
-Uint32 GetValueSize( VALUE_TYPE Val )
-{
- static Uint32 Sizes[VT_NUM_TYPES] = {};
- static bool bIsInit = false;
- // Note that this implementation is thread-safe
- // Even if two threads try to call the function at the same time,
- // the worst thing that might happen is that the array will be
- // initialized multiple times. But the result will always be correct
- if( !bIsInit )
- {
- Sizes[VT_UNDEFINED] = 0;
-#define INIT_VALUE_SIZE( ValType ) Sizes[ValType] = sizeof(VALUE_TYPE2CType<ValType>::CType)
- INIT_VALUE_SIZE( VT_INT8 );
- INIT_VALUE_SIZE( VT_INT16 );
- INIT_VALUE_SIZE( VT_INT32 );
- INIT_VALUE_SIZE( VT_UINT8 );
- INIT_VALUE_SIZE( VT_UINT16 );
- INIT_VALUE_SIZE( VT_UINT32 );
- INIT_VALUE_SIZE( VT_FLOAT16 );
- INIT_VALUE_SIZE( VT_FLOAT32 );
-#undef INIT_VALUE_SIZE
- static_assert(VT_NUM_TYPES == VT_FLOAT32 + 1, "Not all value type sizes initialized.");
- bIsInit = true;
- }
-
- if( Val > VT_UNDEFINED && Val < VT_NUM_TYPES )
- {
- return Sizes[Val];
- }
- else
- {
- UNEXPECTED( "Incorrect value type (", Val, ")" )
- return 0;
- }
-}
-
const Char* GetValueTypeString( VALUE_TYPE Val )
{
static const Char* ValueTypeStrings[VT_NUM_TYPES] = {};
@@ -233,7 +197,7 @@ const TextureFormatAttribs& GetTextureFormatAttribs( TEXTURE_FORMAT Format )
#ifdef _DEBUG
for( Uint32 Fmt = TEX_FORMAT_UNKNOWN; Fmt < TEX_FORMAT_NUM_FORMATS; ++Fmt )
- VERIFY(FmtAttribs[Fmt].Format == Fmt, "Uninitialized format");
+ VERIFY(FmtAttribs[Fmt].Format == static_cast<TEXTURE_FORMAT>(Fmt), "Uninitialized format");
#endif
bIsInit = true;
@@ -337,6 +301,33 @@ const Char *GetShaderTypeLiteralName( SHADER_TYPE ShaderType )
}
}
+const Char *GetShaderVariableTypeLiteralName(SHADER_VARIABLE_TYPE VarType, bool bGetFullName)
+{
+ static const Char* ShortVarTypeNameStrings[SHADER_VARIABLE_TYPE_NUM_TYPES];
+ static const Char* FullVarTypeNameStrings[SHADER_VARIABLE_TYPE_NUM_TYPES];
+ static bool bVarTypeStrsInit = false;
+ if( !bVarTypeStrsInit )
+ {
+ ShortVarTypeNameStrings[SHADER_VARIABLE_TYPE_STATIC] = "static";
+ ShortVarTypeNameStrings[SHADER_VARIABLE_TYPE_MUTABLE] = "mutable";
+ ShortVarTypeNameStrings[SHADER_VARIABLE_TYPE_DYNAMIC] = "dynamic";
+ FullVarTypeNameStrings[SHADER_VARIABLE_TYPE_STATIC] = "SHADER_VARIABLE_TYPE_STATIC";
+ FullVarTypeNameStrings[SHADER_VARIABLE_TYPE_MUTABLE] = "SHADER_VARIABLE_TYPE_MUTABLE";
+ FullVarTypeNameStrings[SHADER_VARIABLE_TYPE_DYNAMIC] = "SHADER_VARIABLE_TYPE_DYNAMIC";
+
+ static_assert(SHADER_VARIABLE_TYPE_NUM_TYPES == SHADER_VARIABLE_TYPE_DYNAMIC + 1, "Not all shader variable types initialized.");
+
+ bVarTypeStrsInit = true;
+ }
+ if( VarType >= SHADER_VARIABLE_TYPE_STATIC && VarType < SHADER_VARIABLE_TYPE_NUM_TYPES )
+ return (bGetFullName ? FullVarTypeNameStrings : ShortVarTypeNameStrings)[VarType];
+ else
+ {
+ UNEXPECTED("Unknow shader variable type")
+ return "unknow";
+ }
+}
+
/// Returns the string containing the usage
const Char* GetUsageString( USAGE Usage )
{
@@ -361,25 +352,26 @@ const Char* GetUsageString( USAGE Usage )
}
}
-const Char* GetTextureTypeString( TEXTURE_TYPE TexType )
+const Char* GetResourceDimString( RESOURCE_DIMENSION TexType )
{
- static const Char* TexTypeStrings[TEXTURE_TYPE_NUM_TYPES];
+ static const Char* TexTypeStrings[RESOURCE_DIM_NUM_DIMENSIONS];
static bool bTexTypeStrsInit = false;
if( !bTexTypeStrsInit )
{
- TexTypeStrings[TEXTURE_TYPE_UNDEFINED] = "Undefined";
- TexTypeStrings[TEXTURE_TYPE_1D] = "1D";
- TexTypeStrings[TEXTURE_TYPE_1D_ARRAY] = "1D Array";
- TexTypeStrings[TEXTURE_TYPE_2D] = "2D";
- TexTypeStrings[TEXTURE_TYPE_2D_ARRAY] = "2D Array";
- TexTypeStrings[TEXTURE_TYPE_3D] = "3D";
- TexTypeStrings[TEXTURE_TYPE_2D_ARRAY] = "Cube";
- TexTypeStrings[TEXTURE_TYPE_3D] = "Cube Array";
- static_assert(TEXTURE_TYPE_NUM_TYPES == TEXTURE_TYPE_CUBE_ARRAY + 1, "Not all texture type strings initialized.");
+ TexTypeStrings[RESOURCE_DIM_UNDEFINED] = "Undefined";
+ TexTypeStrings[RESOURCE_DIM_BUFFER] = "Buffer";
+ TexTypeStrings[RESOURCE_DIM_TEX_1D] = "Tex 1D";
+ TexTypeStrings[RESOURCE_DIM_TEX_1D_ARRAY] = "Tex 1D Array";
+ TexTypeStrings[RESOURCE_DIM_TEX_2D] = "Tex 2D";
+ TexTypeStrings[RESOURCE_DIM_TEX_2D_ARRAY] = "Tex 2D Array";
+ TexTypeStrings[RESOURCE_DIM_TEX_3D] = "Tex 3D";
+ TexTypeStrings[RESOURCE_DIM_TEX_2D_ARRAY] = "Tex Cube";
+ TexTypeStrings[RESOURCE_DIM_TEX_3D] = "Tex Cube Array";
+ static_assert(RESOURCE_DIM_NUM_DIMENSIONS == RESOURCE_DIM_TEX_CUBE_ARRAY + 1, "Not all texture type strings initialized.");
bTexTypeStrsInit = true;
}
- if( TexType >= TEXTURE_TYPE_UNDEFINED && TexType < TEXTURE_TYPE_NUM_TYPES )
+ if( TexType >= RESOURCE_DIM_UNDEFINED && TexType < RESOURCE_DIM_NUM_DIMENSIONS )
return TexTypeStrings[TexType];
else
{
@@ -473,22 +465,22 @@ String ToString( T Val )
String GetTextureDescString( const TextureDesc &Desc )
{
String Str = "Type: ";
- Str += GetTextureTypeString(Desc.Type);
+ Str += GetResourceDimString(Desc.Type);
Str += "; size: ";
Str += ToString(Desc.Width);
- if( Desc.Type == TEXTURE_TYPE_2D || Desc.Type == TEXTURE_TYPE_2D_ARRAY || Desc.Type == TEXTURE_TYPE_3D)
+ if( Desc.Type == RESOURCE_DIM_TEX_2D || Desc.Type == RESOURCE_DIM_TEX_2D_ARRAY || Desc.Type == RESOURCE_DIM_TEX_3D || Desc.Type == RESOURCE_DIM_TEX_CUBE || Desc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY)
{
Str += "x";
Str += ToString( Desc.Height );
}
- if( Desc.Type == TEXTURE_TYPE_3D )
+ if( Desc.Type == RESOURCE_DIM_TEX_3D )
{
Str += "x";
Str += ToString( Desc.Depth );
}
- if( Desc.Type == TEXTURE_TYPE_1D_ARRAY || Desc.Type == TEXTURE_TYPE_2D_ARRAY )
+ if( Desc.Type == RESOURCE_DIM_TEX_1D_ARRAY || Desc.Type == RESOURCE_DIM_TEX_2D_ARRAY || Desc.Type == RESOURCE_DIM_TEX_CUBE || Desc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY )
{
Str += "; Num Slices: ";
Str += ToString( Desc.ArraySize );
@@ -593,8 +585,9 @@ String GetBufferDescString( const BufferDesc &Desc )
Uint32 ComputeMipLevelsCount( Uint32 Width )
{
Uint32 MipLevels = 0;
- while( (Width >> MipLevels) > 1 )
+ while( (Width >> MipLevels) > 0 )
++MipLevels;
+ VERIFY( Width >= (1U << (MipLevels-1)) && Width < (1U << MipLevels), "Incorrect number of Mip levels" )
return MipLevels;
}
diff --git a/Graphics/GraphicsTools/src/pch.cpp b/Graphics/GraphicsTools/src/pch.cpp
index 809315e1..997e0f4a 100644
--- a/Graphics/GraphicsTools/src/pch.cpp
+++ b/Graphics/GraphicsTools/src/pch.cpp
@@ -1,4 +1,4 @@
-/* Copyright 2015 Egor Yusov
+/* Copyright 2015-2016 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.