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* Renamed Align to AlignUpassiduous2021-03-192-3/+3
* merged with resource_signatureazhirnov2021-03-191-1/+1
* GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/Dilig...assiduous2021-02-0610-66/+0
* Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...assiduous2021-02-041-0/+9
* Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...assiduous2021-02-041-5/+6
* IBufferSuballocation: added SetUserData()/GetUserData() methodsassiduous2021-01-102-0/+27
* Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (...assiduous2021-01-102-0/+27
* Updated copyright noticeassiduous2021-01-0129-29/+29
* Updated ShaderMacroHelperassiduous2020-12-141-0/+11
* Few updated to BufferSuballocator and DynamicTextureAtlasassiduous2020-12-104-5/+13
* Fixed minor issue with IDynamicTextureAtlas::GetAtlasDesc not being pure virtualassiduous2020-12-082-2/+2
* Updated CreateBufferSuballocator and CreateDynamicTextureAtlas functions to t...assiduous2020-12-084-18/+18
* Moved pDevice parameter from BufferSuballocatorCreateInfo and DynamicTextureA...assiduous2020-12-084-21/+31
* Fixed issue with the last reference to TextureAtlasSuballocation and BufferSu...assiduous2020-12-082-0/+24
* Fixed potential threading issue in BufferSuballocatorImplassiduous2020-12-072-32/+19
* A number of fixes/improvements to DynamicTextureAtlasassiduous2020-12-072-108/+86
* Graphics tools: added Dynamic Texture Atlasassiduous2020-12-076-7/+592
* GraphicsTools: added IBufferSuballocatorassiduous2020-12-074-2/+381
* GraphicsTools: added DynamicBuffer classassiduous2020-12-063-0/+256
* Fixed clang warningassiduous2020-12-031-0/+3
* Another minor update to SRGBAverageassiduous2020-11-291-1/+2
* Minor update to SRGBAverage helper functionassiduous2020-11-291-2/+3
* Graphics Utilities: added ComputeMipLevel functionassiduous2020-11-292-0/+219
* Fixed minor code review issueassiduous2020-07-091-1/+1
* Added Streaming bufferassiduous2020-07-082-0/+195
* Updated HLSL2GLSLConverter and ShaderMacroHelperassiduous2020-04-181-0/+6
* Fixed another Mac/Linux build issueassiduous2020-04-091-4/+18
* Added Texture uploader test plus fixed a bunch of issuesassiduous2020-04-093-17/+21
* Updated ITextureUploader to allow synchronous executionassiduous2020-04-087-233/+436
* TextureUploaderGL: fixed issue with row stride that must be at least 32-bit a...assiduous2020-04-021-1/+2
* Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENTassiduous2020-03-261-3/+5
* MathLib: added GetLinearTexFilterSampleInfo functionassiduous2020-03-161-2/+2
* Enabled C API in GraphicsUtilities.h; added global function helper macros def...assiduous2020-02-022-15/+42
* A bunch of final .h -> .hpp renamingsassiduous2020-01-271-1/+1
* Renamed platform headers .h -> .hppassiduous2020-01-273-3/+3
* More .h -> .hpp renamingsassiduous2020-01-263-7/+5
* Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projectsassiduous2020-01-268-10/+10
* Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...assiduous2020-01-2619-27/+27
* Moved MapHelper to GraphicsToolsassiduous2020-01-262-0/+203
* Reworked main headers to be compatible with cassiduous2020-01-251-5/+5
* Fixed a couple of clang warningsassiduous2020-01-142-2/+2
* Added DurationQueryHelper class; fixed issue with disjoint query in D3D11 bac...assiduous2020-01-133-0/+219
* Added ScopedQueryHelper classassiduous2020-01-113-0/+182
* Updated coyright noticeassiduous2020-01-0117-119/+187
* moved public public headers of GraphicsTools project to interface folder to m...assiduous2019-12-2611-15/+14
* Added ScreenCapture::HasCapture methodassiduous2019-12-252-0/+16
* Renamed MAP_FLAG_DO_NOT_SYNCHRONIZE flag to MAP_FLAG_NO_OVERWRITE (API version )assiduous2019-12-231-1/+1
* Fixed few vector initialization issuesEgor Yusov2019-11-281-1/+1
* Fixed leftover issues from clang-formattingEgor Yusov2019-11-281-2/+2
* clang-formatted GraphicsTools projectEgor Yusov2019-11-2416-659/+715