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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-08-28 01:30:30 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-08-28 01:30:30 +0000 |
| commit | 825578aeec14e7cfb54c1b70727c4e2038c0b1ce (patch) | |
| tree | 67841fb9a30a26d4ac0fd55f08d3604a0a4b5096 /Graphics/GraphicsTools | |
| parent | Fixed a problem with accessing variables in inactive shader stages in D3D11 b... (diff) | |
| download | DiligentCore-825578aeec14e7cfb54c1b70727c4e2038c0b1ce.tar.gz DiligentCore-825578aeec14e7cfb54c1b70727c4e2038c0b1ce.zip | |
Moved Signal class from LockHelper.h to Signal.h
Diffstat (limited to 'Graphics/GraphicsTools')
| -rw-r--r-- | Graphics/GraphicsTools/src/TextureUploaderD3D11.cpp | 1 | ||||
| -rw-r--r-- | Graphics/GraphicsTools/src/TextureUploaderD3D12.cpp | 1 | ||||
| -rw-r--r-- | Graphics/GraphicsTools/src/TextureUploaderGL.cpp | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/Graphics/GraphicsTools/src/TextureUploaderD3D11.cpp b/Graphics/GraphicsTools/src/TextureUploaderD3D11.cpp index 77fdd722..71fb778d 100644 --- a/Graphics/GraphicsTools/src/TextureUploaderD3D11.cpp +++ b/Graphics/GraphicsTools/src/TextureUploaderD3D11.cpp @@ -35,6 +35,7 @@ #include "DeviceContextD3D11.h" #include "TextureD3D11.h" #include "DXGITypeConversions.h" +#include "Signal.h" namespace Diligent { diff --git a/Graphics/GraphicsTools/src/TextureUploaderD3D12.cpp b/Graphics/GraphicsTools/src/TextureUploaderD3D12.cpp index 9ad63d5f..7f4b374f 100644 --- a/Graphics/GraphicsTools/src/TextureUploaderD3D12.cpp +++ b/Graphics/GraphicsTools/src/TextureUploaderD3D12.cpp @@ -34,6 +34,7 @@ #include "RenderDeviceD3D12.h" #include "BufferD3D12.h" #include "TextureD3D12.h" +#include "Signal.h" namespace Diligent { diff --git a/Graphics/GraphicsTools/src/TextureUploaderGL.cpp b/Graphics/GraphicsTools/src/TextureUploaderGL.cpp index 84d14fed..0c1dbdad 100644 --- a/Graphics/GraphicsTools/src/TextureUploaderGL.cpp +++ b/Graphics/GraphicsTools/src/TextureUploaderGL.cpp @@ -27,6 +27,7 @@ #include <unordered_map> #include <vector> #include "TextureUploaderGL.h" +#include "Signal.h" namespace Diligent { |
