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-rw-r--r--BuildUtils.cmake4
1 files changed, 2 insertions, 2 deletions
diff --git a/BuildUtils.cmake b/BuildUtils.cmake
index c71eface..d601b093 100644
--- a/BuildUtils.cmake
+++ b/BuildUtils.cmake
@@ -205,9 +205,9 @@ endfunction()
# Returns default backend library type (static/dynamic) for the current platform
function(get_backend_libraries_type _LIB_TYPE)
- if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_ANDROID)
+ if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_ANDROID OR PLATFORM_UNIVERSAL_WINDOWS)
set(LIB_TYPE "shared")
- elseif(PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_MACOS)
+ elseif(PLATFORM_MACOS)
set(LIB_TYPE "static")
elseif(PLATFORM_IOS)
# Statically link with the engine on iOS.