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BuildUtils.cmake
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Age
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*
Switched to using Volk and dynamic engine libraries on Mac (fixed https://git...
assiduous
2020-11-24
1
-3
/
+3
*
iOS build: switched to using CMake-provided toolchain from custom toolchain
assiduous
2020-11-22
1
-6
/
+0
*
CMake utils: added package_required_dlls to enable packaging shader compiler ...
assiduous
2020-09-19
1
-35
/
+40
*
Switched to using dynamic versions of engine libraries on UWP
assiduous
2020-09-19
1
-2
/
+2
*
Fixed shader error log + fixed tests in Win8.1
assiduous
2020-09-12
1
-26
/
+29
*
Fixing Win8.1 build, continued.
assiduous
2020-09-11
1
-17
/
+29
*
Fixed CMake issues with CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION not being de...
assiduous
2020-09-11
1
-18
/
+16
*
CMake: updated copy_required_dlls to take D3Dcompiler_47.dll from Win SDK
assiduous
2020-09-11
1
-6
/
+7
*
Another set of minor updates to mesh shader implementation
assiduous
2020-09-10
1
-8
/
+8
*
Merge branch 'master' into mesh_shader
azhirnov
2020-09-08
1
-0
/
+4
|
\
|
*
Added DILIGENT_NO_FORMAT_VALIDATION cmake option
assiduous
2020-09-07
1
-0
/
+4
*
|
removed DILIGENT_HAS_SPIRV_DXCOMPILER, it not needed because used dynamic loa...
azhirnov
2020-09-08
1
-3
/
+3
*
|
Added pDxCompilerPath to engine create info,
azhirnov
2020-09-07
1
-19
/
+18
*
|
fixed compilation on UWP, use FXC by default on D3D12
azhirnov
2020-09-02
1
-20
/
+24
*
|
added namespace to macros
azhirnov
2020-08-25
1
-6
/
+6
*
|
Move DXIL compiler for SPIRV to separate file, allow to compile HLSL without ...
azhirnov
2020-08-19
1
-2
/
+9
*
|
Use DXIL to compile SPIRV from HLSL (wip)
azhirnov
2020-08-19
1
-1
/
+8
*
|
Added mesh shader
azhirnov
2020-08-11
1
-4
/
+19
|
/
*
BuildUtils.cmake: improved custom target configuration by having custom_pre_c...
assiduous
2020-06-10
1
-2
/
+7
*
CMake: setting C_STANDARD to 11 in set_common_target_properties
assiduous
2020-02-20
1
-3
/
+5
*
Corrected install directories to use standard cmake variables for consistency
assiduous
2020-01-09
1
-5
/
+5
*
Added format validation script stub on Mac
Egor
2019-11-28
1
-22
/
+21
*
Added format validation script stub
Egor
2019-11-28
1
-2
/
+11
*
CMake: added add_format_validation_target helper function
Egor Yusov
2019-11-26
1
-0
/
+26
*
Updated install instructions for combining static library into one
Egor Yusov
2019-11-19
1
-0
/
+69
*
Updated install fodler structure
Egor Yusov
2019-11-19
1
-11
/
+9
*
Added option to install PDB files on Windows (closed https://github.com/Dilig...
Egor Yusov
2019-10-13
1
-0
/
+3
*
Separated debug and release binaries in installation folder (fixed https://gi...
Egor Yusov
2019-07-02
1
-3
/
+3
*
Added 'Diligent-' prefix to project names to avoid name conflicts (https://gi...
Egor Yusov
2019-06-09
1
-10
/
+13
*
Fixed MinGW build issues
Egor Yusov
2019-05-28
1
-1
/
+7
*
Couple updates to cmake scripts
Egor Yusov
2019-03-28
1
-11
/
+12
*
Updated Mac version of File2String utility; shanged lib type to static on MacOS
Egor Yusov
2019-01-24
1
-2
/
+2
*
Fixed rpath installation issues on Linux
Egor
2019-01-22
1
-1
/
+1
*
Fixed shared libaries on linux/mac/iOS
Egor Yusov
2019-01-21
1
-8
/
+7
*
Fixed linux build error
Egor Yusov
2019-01-17
1
-1
/
+3
*
Improved core installation process
Egor Yusov
2019-01-17
1
-5
/
+10
*
Few fixes to Metal back-end stub
Egor Yusov
2018-12-30
1
-1
/
+4
*
Fixed cmake install commands
Egor Yusov
2018-12-17
1
-1
/
+3
*
Added install steps; updated header structure for platforms
Egor Yusov
2018-12-17
1
-0
/
+24
*
Added get_supported_backends and get_backend_libraries_type cmake helper func...
Egor Yusov
2018-12-16
1
-0
/
+53
*
Few more changes to support MinGW build
Egor Yusov
2018-12-13
1
-4
/
+4
*
Added SPIRV-Tools & SPIRV-Headers
Egor Yusov
2018-10-23
1
-0
/
+21
*
Updated cmake scripts with Vulkan defines
Egor Yusov
2018-03-16
1
-0
/
+3
*
Fixed incremental link warnings in UWP/Debug build
Egor Yusov
2018-03-13
1
-1
/
+1
*
Fixed performance issues with switching PSO in D3D12 backend
Egor Yusov
2018-03-10
1
-4
/
+6
*
Enabled custom build configuration
Egor Yusov
2018-03-05
1
-12
/
+37
*
Minor update to BuildUtils.cmake: not copyng GraphicsEngineD3D12.dll when D3D...
Egor Yusov
2018-02-24
1
-2
/
+4
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
1
-68
/
+68
*
Fixed c++/c flags on iOS
Egor Yusov
2018-02-02
1
-0
/
+4
*
Enabled IOS build
Egor Yusov
2018-02-01
1
-1
/
+6
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