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-rwxr-xr-xGraphics/GraphicsEngineD3D11/src/ShaderResourceLayoutD3D11.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Graphics/GraphicsEngineD3D11/src/ShaderResourceLayoutD3D11.cpp b/Graphics/GraphicsEngineD3D11/src/ShaderResourceLayoutD3D11.cpp
index d4140c43..fc0d02a6 100755
--- a/Graphics/GraphicsEngineD3D11/src/ShaderResourceLayoutD3D11.cpp
+++ b/Graphics/GraphicsEngineD3D11/src/ShaderResourceLayoutD3D11.cpp
@@ -366,7 +366,7 @@ void ShaderResourceLayoutD3D11::CopyResources(ShaderResourceCacheD3D11& DstCache
}
},
- [&](const TexSRVBindInfo& ts) //
+ [&](const TexSRVBindInfo& ts) //
{
for (auto SRVSlot = ts.m_Attribs.BindPoint; SRVSlot < ts.m_Attribs.BindPoint + ts.m_Attribs.BindCount; ++SRVSlot)
{
@@ -376,7 +376,7 @@ void ShaderResourceLayoutD3D11::CopyResources(ShaderResourceCacheD3D11& DstCache
}
},
- [&](const TexUAVBindInfo& uav) //
+ [&](const TexUAVBindInfo& uav) //
{
for (auto UAVSlot = uav.m_Attribs.BindPoint; UAVSlot < uav.m_Attribs.BindPoint + uav.m_Attribs.BindCount; ++UAVSlot)
{