diff options
Diffstat (limited to 'Graphics/GraphicsEngineD3D11')
| -rwxr-xr-x | Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h b/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h index d455fc85..1ec8f096 100755 --- a/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h +++ b/Graphics/GraphicsEngineD3D11/include/DeviceContextD3D11Impl.h @@ -221,7 +221,7 @@ public: void ReleaseCommittedShaderResources();
/// Unbinds all render targets. Used when resizing the swap chain.
- void ResetRenderTargets();
+ virtual void ResetRenderTargets() override final;
/// Number of different shader types (Vertex, Pixel, Geometry, Domain, Hull, Compute)
static constexpr int NumShaderTypes = 6;
|
