diff options
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp index 79ae0eec..dc75131e 100644 --- a/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/PipelineStateD3D12Impl.cpp @@ -191,7 +191,7 @@ PipelineStateD3D12Impl::PipelineStateD3D12Impl(IReferenceCounters* pR switch (m_Desc.PipelineType) { - case COMPUTE_PIPELINE: + case PIPELINE_TYPE_COMPUTE: { auto& ComputePipeline = m_Desc.ComputePipeline; @@ -225,7 +225,7 @@ PipelineStateD3D12Impl::PipelineStateD3D12Impl(IReferenceCounters* pR break; } - case GRAPHICS_PIPELINE: + case PIPELINE_TYPE_GRAPHICS: { const auto& GraphicsPipeline = m_Desc.GraphicsPipeline; @@ -312,7 +312,7 @@ PipelineStateD3D12Impl::PipelineStateD3D12Impl(IReferenceCounters* pR } #ifdef D12_H_HAS_MESH_SHADER - case MESH_PIPELINE: + case PIPELINE_TYPE_MESH: { const auto& GraphicsPipeline = m_Desc.GraphicsPipeline; |
