diff options
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp index 70dddbcd..39481a36 100644 --- a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp @@ -845,7 +845,9 @@ namespace Diligent auto UpdateRegionWidth = DstBox.MaxX - DstBox.MinX; auto UpdateRegionHeight = DstBox.MaxY - DstBox.MinY; auto UpdateRegionDepth = DstBox.MaxZ - DstBox.MinZ; - auto BufferDataStride = UpdateRegionWidth * FmtAttribs.ComponentSize * FmtAttribs.NumComponents; + auto BufferDataStride = UpdateRegionWidth * Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.NumComponents}; + // RowPitch must be a multiple of 256 (aka. D3D12_TEXTURE_DATA_PITCH_ALIGNMENT) + BufferDataStride = (BufferDataStride + D3D12_TEXTURE_DATA_PITCH_ALIGNMENT-1) & ~(D3D12_TEXTURE_DATA_PITCH_ALIGNMENT-1); auto BufferDataDepthStride = UpdateRegionHeight * BufferDataStride; auto MemorySize = UpdateRegionDepth * BufferDataDepthStride; auto UploadSpace = AllocateDynamicSpace(MemorySize, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT); |
