diff options
Diffstat (limited to 'Graphics/GraphicsEngineD3D12')
| -rw-r--r-- | Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp index c341dd48..792ad326 100644 --- a/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp +++ b/Graphics/GraphicsEngineD3D12/src/RenderDeviceD3D12Impl.cpp @@ -232,7 +232,7 @@ void RenderDeviceD3D12Impl::FinishFrame(bool ReleaseAllResources) auto CompletedFenceValue = ReleaseAllResources ? std::numeric_limits<Uint64>::max() : GetCompletedFenceValue(0); - PurgeReleaseQueues(); + PurgeReleaseQueues(ReleaseAllResources); // Dynamic memory is used to update resource contents as well as to allocate // space for dynamic resources. |
