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-rw-r--r--Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
index c5ebdc84..ba443c13 100644
--- a/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
+++ b/Graphics/GraphicsEngineD3D12/src/DeviceContextD3D12Impl.cpp
@@ -758,6 +758,11 @@ void DeviceContextD3D12Impl::FinishFrame()
"All queries must be ended before the frame is finished.");
}
+ if (m_pActiveRenderPass != nullptr)
+ {
+ LOG_ERROR_MESSAGE("Finishing frame inside an active render pass.");
+ }
+
VERIFY_EXPR(m_bIsDeferred || m_SubmittedBuffersCmdQueueMask == (Uint64{1} << m_CommandQueueId));
// Released pages are returned to the global dynamic memory manager hosted by render device.