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-rw-r--r--Graphics/GraphicsEngineD3D12/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/Graphics/GraphicsEngineD3D12/CMakeLists.txt b/Graphics/GraphicsEngineD3D12/CMakeLists.txt
index 9941b62b..7f41de50 100644
--- a/Graphics/GraphicsEngineD3D12/CMakeLists.txt
+++ b/Graphics/GraphicsEngineD3D12/CMakeLists.txt
@@ -179,7 +179,7 @@ PUBLIC
)
target_compile_definitions(Diligent-GraphicsEngineD3D12-shared PUBLIC ENGINE_DLL=1)
-if(${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION} STRGREATER_EQUAL "10.0.19041.0")
+if("${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}" STRGREATER_EQUAL "10.0.19041.0")
set(D3D12_H_HAS_MESH_SHADER ON CACHE INTERNAL "D3D12 headers support mesh shaders" FORCE)
target_compile_definitions(Diligent-GraphicsEngineD3D12-static PRIVATE D3D12_H_HAS_MESH_SHADER=1)
endif()