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-rw-r--r--Graphics/GraphicsEngineVulkan/include/PipelineStateVkImpl.h4
-rw-r--r--Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp2
-rw-r--r--Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/Graphics/GraphicsEngineVulkan/include/PipelineStateVkImpl.h b/Graphics/GraphicsEngineVulkan/include/PipelineStateVkImpl.h
index e9be63a3..d63279bd 100644
--- a/Graphics/GraphicsEngineVulkan/include/PipelineStateVkImpl.h
+++ b/Graphics/GraphicsEngineVulkan/include/PipelineStateVkImpl.h
@@ -70,9 +70,9 @@ public:
virtual Uint32 GetStaticVariableCount(SHADER_TYPE ShaderType) const override final;
- virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, const Char* Name) override final;
+ virtual IShaderResourceVariable* GetStaticVariableByName(SHADER_TYPE ShaderType, const Char* Name) override final;
- virtual IShaderResourceVariable* GetStaticShaderVariable(SHADER_TYPE ShaderType, Uint32 Index) override final;
+ virtual IShaderResourceVariable* GetStaticVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index) override final;
void CommitAndTransitionShaderResources(IShaderResourceBinding* pShaderResourceBinding,
DeviceContextVkImpl* pCtxVkImpl,
diff --git a/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp b/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
index 4282b578..e989a98c 100644
--- a/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/GenerateMipsVkHelper.cpp
@@ -157,7 +157,7 @@ namespace Diligent
PSODesc.ResourceLayout.NumStaticSamplers = 1;
m_DeviceVkImpl.CreatePipelineState(PSODesc, &PSOs[NonPowOfTwo]);
- PSOs[NonPowOfTwo]->GetStaticShaderVariable(SHADER_TYPE_COMPUTE, "CB")->Set(m_ConstantsCB);
+ PSOs[NonPowOfTwo]->GetStaticVariableByName(SHADER_TYPE_COMPUTE, "CB")->Set(m_ConstantsCB);
}
return PSOs;
diff --git a/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp
index 776db721..b4be5e89 100644
--- a/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp
+++ b/Graphics/GraphicsEngineVulkan/src/PipelineStateVkImpl.cpp
@@ -641,7 +641,7 @@ Uint32 PipelineStateVkImpl::GetStaticVariableCount(SHADER_TYPE ShaderType) const
return StaticVarMgr.GetVariableCount();
}
-IShaderResourceVariable* PipelineStateVkImpl::GetStaticShaderVariable(SHADER_TYPE ShaderType, const Char* Name)
+IShaderResourceVariable* PipelineStateVkImpl::GetStaticVariableByName(SHADER_TYPE ShaderType, const Char* Name)
{
const auto LayoutInd = m_ResourceLayoutIndex[GetShaderTypeIndex(ShaderType)];
if (LayoutInd < 0)
@@ -651,7 +651,7 @@ IShaderResourceVariable* PipelineStateVkImpl::GetStaticShaderVariable(SHADER_TYP
return StaticVarMgr.GetVariable(Name);
}
-IShaderResourceVariable* PipelineStateVkImpl::GetStaticShaderVariable(SHADER_TYPE ShaderType, Uint32 Index)
+IShaderResourceVariable* PipelineStateVkImpl::GetStaticVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index)
{
const auto LayoutInd = m_ResourceLayoutIndex[GetShaderTypeIndex(ShaderType)];
if (LayoutInd < 0)