diff options
Diffstat (limited to 'Graphics/GraphicsEngineVulkan')
| -rw-r--r-- | Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp b/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp index c4c899b5..9676ee4f 100644 --- a/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp +++ b/Graphics/GraphicsEngineVulkan/src/ShaderResourceBindingVkImpl.cpp @@ -161,10 +161,10 @@ void ShaderResourceBindingVkImpl::InitializeStaticResources(const IPipelineState #ifdef DEVELOPMENT if (!pShaderVk->DvpVerifyStaticResourceBindings()) { - LOG_ERROR_MESSAGE("Static resources in a SRB of PSO '", pPSOVK->GetDesc().Name, "' will not be successfully initialized " + LOG_ERROR_MESSAGE("Static resources in SRB of PSO '", pPSOVK->GetDesc().Name, "' will not be successfully initialized " "because not all static resource bindings in shader '", pShaderVk->GetDesc().Name, "' are valid. " - "Please make sure you bind all static resources to the shader before calling InitializeStaticResources() or " - "before creating a SRB via CreateShaderResourceBinding() method with InitStaticResources=true."); + "Please make sure you bind all static resources to the shader before calling InitializeStaticResources() " + "directly or indirectly by passing InitStaticResources=true to CreateShaderResourceBinding() method."); } #endif const auto& StaticResLayout = pShaderVk->GetStaticResLayout(); |
