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Common
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AdvancedMath.hpp
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*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
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Merge branch 'azhirnov-ray_tracing_2'
assiduous
2020-12-15
1
-0
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+7
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*
Added Scale and Rotation for Matrix3x3
azhirnov
2020-11-16
1
-0
/
+7
*
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MathLib: added CheckBox2DBox2DOverlap function
assiduous
2020-12-08
1
-0
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+32
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*
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
1
-0
/
+8
*
MathLib: added bound box transform function
assiduous
2020-06-28
1
-0
/
+32
*
MathLib: updated ViewFrustum struct
assiduous
2020-06-20
1
-12
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+42
*
MathLib: added RasterizeTriangle function
assiduous
2020-06-06
1
-0
/
+115
*
MathLib: added IsPointInsideTriangle function
assiduous
2020-06-06
1
-0
/
+90
*
Moved filtering functions to new FilterintTools.hpp. Added FilterTexture2DBil...
assiduous
2020-03-16
1
-112
/
+0
*
MathLib: added GetLinearTexFilterSampleInfo function
assiduous
2020-03-16
1
-0
/
+112
*
TraceLineThroughGrid: fixed a problem where end point of the line is missed d...
assiduous
2020-02-16
1
-1
/
+5
*
Updated TraceLineThroughGrid test plus some minor comments clean-up
assiduous
2020-02-08
1
-3
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+6
*
Fixed TraceLineThroughGrid function: properly handle degenrate lines and avoi...
assiduous
2020-02-08
1
-12
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+29
*
MathLib: added few more tests for TraceLineThroughGrid function
assiduous
2020-02-07
1
-2
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+2
*
MathLib: added TraceLineThroughGrid function
assiduous
2020-02-07
1
-0
/
+83
*
MathLib: added IntersectRayBox2D function
assiduous
2020-02-07
1
-14
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+58
*
MathLib: added IntersectRayTriangle function
assiduous
2020-02-07
1
-0
/
+46
*
Fixed Linux/Mac build error
assiduous
2020-02-07
1
-0
/
+2
*
MathLib: added IntersectRayAABB, max3 and min3 function
assiduous
2020-02-07
1
-0
/
+34
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
1
-0
/
+465