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2020-09-14
Refactoring shader compilation tools - part I (https://github.com/DiligentGra...
assiduous
7
-2304
/
+0
2020-09-13
Added option to enable/disable device features during initialization (API 240...
assiduous
1
-1
/
+1
2020-09-10
Another set of minor updates to mesh shader implementation
assiduous
3
-9
/
+3
2020-09-08
fixed cmake, removed unused code
azhirnov
1
-12
/
+0
2020-09-08
Updated third-party modules
assiduous
1
-0
/
+1
2020-09-08
removed StripReflectInfoPass2 - changes will be added to spirv-tools
azhirnov
2
-163
/
+0
2020-09-07
Added pDxCompilerPath to engine create info,
azhirnov
1
-2
/
+4
2020-09-02
fixed validation errors for SPIRV that compiled with DXC
azhirnov
3
-0
/
+180
2020-08-31
removed unused DXILUtils, fixed some Codacy issues
azhirnov
2
-422
/
+0
2020-08-25
added HLSLTools, HLSL shader compiler refactoring
azhirnov
1
-2
/
+0
2020-08-19
Move DXIL compiler for SPIRV to separate file, allow to compile HLSL without ...
azhirnov
4
-343
/
+485
2020-08-19
minor fixes and formatting
azhirnov
1
-1
/
+1
2020-08-19
Use DXIL to compile SPIRV from HLSL (wip)
azhirnov
1
-61
/
+343
2020-08-19
formatting
azhirnov
2
-2
/
+2
2020-08-11
Added mesh shader
azhirnov
3
-13
/
+24
2020-08-04
Implemented input attachments in Vulkan backend; added test
assiduous
2
-7
/
+55
2020-07-21
Added DILIGENT_NO_HLSL CMake option to disable HLSL support in Vulkan and Ope...
assiduous
2
-3
/
+13
2020-07-17
Vk backend: disabled warning about missing SPV_GOOGLE_hlsl_functionality1 ext...
assiduous
2
-6
/
+16
2020-05-22
Unified VULKAN shader define in VK and GL backends
assiduous
2
-5
/
+15
2020-05-17
Unified shader type defines for all backends
assiduous
2
-21
/
+46
2020-05-11
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
1
-188
/
+194
2020-04-01
Overriding namespace for SPIRV-Cross project to avoid potential conflicts
assiduous
2
-22
/
+24
2020-03-26
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
1
-2
/
+2
2020-03-18
Vulkan backend: added SPIRV optimization when compiling from HLSL
assiduous
1
-0
/
+1
2020-02-03
Silenced a bunch of clang warnings
assiduous
1
-1
/
+9
2020-01-27
Reworked C interfaces to share declaration with c++
assiduous
2
-3
/
+3
2020-01-27
Renamed platform headers .h -> .hpp
assiduous
2
-2
/
+2
2020-01-26
More .h -> .hpp renamings
assiduous
1
-1
/
+1
2020-01-26
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
4
-9
/
+9
2020-01-26
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
1
-1
/
+1
2020-01-26
Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...
assiduous
7
-7
/
+7
2020-01-25
Reworked main headers to be compatible with c
assiduous
1
-2
/
+2
2020-01-07
Fixed GLES build error
assiduous
1
-3
/
+3
2020-01-07
Improved device feature reporting; added flags for query support
assiduous
1
-4
/
+4
2020-01-01
Updated coyright notice
assiduous
6
-42
/
+66
2019-12-17
Enabled draw command reference in Vulkan
assiduous
1
-2
/
+3
2019-12-13
Unit tests: capturing debug output; fixed minor issue with viewport in Vk bac...
assiduous
1
-1
/
+4
2019-11-24
Updated clang-format workaround for brace-on-the-same line in lambdas
Egor Yusov
1
-16
/
+16
2019-11-23
clang-formatted GLSLTools
Egor Yusov
6
-436
/
+486
2019-11-21
Renamed INSTALL_DILIGENT_CORE cmake option to DILIGENT_INSTALL_CORE
Egor Yusov
1
-1
/
+1
2019-11-14
Vulkan backend: added SPIRV optimization when compiling from glsl
Egor Yusov
1
-1
/
+14
2019-10-13
GL backend: fixed few GLES issues
Egor
1
-0
/
+17
2019-09-17
Renamed External to ThirdParty
Egor Yusov
1
-1
/
+1
2019-09-17
Updated Copyright notice
Egor Yusov
6
-6
/
+6
2019-09-17
Updated 3rd-party modules
Egor Yusov
1
-17
/
+43
2019-08-11
Fixed issue with reflecting Uniform Texel Buffers in Vulkan backend
Egor Yusov
1
-2
/
+15
2019-07-24
Vulkan backend: added SPIRV legalization when compiling from HLSL
Egor Yusov
1
-1
/
+18
2019-06-09
Added 'Diligent-' prefix to project names to avoid name conflicts (https://gi...
Egor Yusov
1
-16
/
+16
2019-04-14
Improved handling of read-only storage buffers (aka buffer SRVs) in Vulkan ba...
Egor Yusov
2
-14
/
+28
2019-03-27
Updated SPIRV-Cross build scripts
Egor Yusov
1
-1
/
+1
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