summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngine/include/BottomLevelASBase.hpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Refactored passing template arguments to base classesassiduous2021-03-191-6/+9
* Updated copyright noticeassiduous2021-01-011-1/+1
* A bunch of minor updates (comments, parameter validation, etc.)assiduous2020-12-171-25/+32
* D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...azhirnov2020-11-161-3/+3
* bug fix for ray tracing, fixed KHR via NV emulation.azhirnov2020-11-161-5/+0
* fixed and improved shader bindingazhirnov2020-11-121-0/+5
* A bunch of minor updatesassiduous2020-11-101-4/+4
* Added ability to update AS.azhirnov2020-11-101-38/+86
* Few minor updates to TLAS and BLAS implementationsassiduous2020-11-071-0/+8
* Device context: refactored command parameters validationassiduous2020-11-071-2/+0
* Updated TopLevelASBaseassiduous2020-11-061-2/+2
* Refactored BottomLevelASBaseassiduous2020-11-061-162/+44
* Added support for local root signature & shader record.azhirnov2020-11-051-0/+1
* Added AS copy with compacting.azhirnov2020-11-051-82/+165
* fixed resource state transitions, some improvements for ray tracingazhirnov2020-11-031-0/+16
* A number of minor updatesassiduous2020-10-301-0/+1
* added ray tracing implementation for dx12 and vulkanazhirnov2020-10-281-4/+30
* Removed StringView; using unordered_maps in BLAS, TLAS and SBTassiduous2020-10-051-7/+8
* A few random fixes to ray tracing API and implementationassiduous2020-10-041-30/+28
* Added Vulkan implementationazhirnov2020-10-041-0/+194