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Graphics
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GraphicsEngine
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include
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BufferBase.hpp
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*
Refactored passing template arguments to base classes
assiduous
2021-03-19
1
-12
/
+15
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
A bunch of minor updates (comments, parameter validation, etc.)
assiduous
2020-12-17
1
-11
/
+11
*
Refactored TextureBase
assiduous
2020-11-06
1
-18
/
+34
*
Refactored BufferBase
assiduous
2020-11-06
1
-116
/
+63
*
Added buffer mode validation when binding buffer views
assiduous
2020-10-14
1
-1
/
+9
*
Updated unified buffers logic: removed implicit decay to DEFAULT bufers
assiduous
2020-09-17
1
-23
/
+2
*
Added USAGE_UNIFIED usage type (API 240066)
assiduous
2020-08-23
1
-39
/
+30
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-2
/
+2
*
Added API function call type specification to fix c/c++ mismatch on x86 MSVC
assiduous
2020-01-29
1
-4
/
+4
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
2020-01-26
1
-0
/
+282