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Graphics
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GraphicsEngine
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include
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ShaderBindingTableBase.hpp
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Author
Age
Files
Lines
*
Renamed Align to AlignUp
assiduous
2021-03-19
1
-1
/
+1
*
Refactored passing template arguments to base classes
assiduous
2021-03-19
1
-6
/
+15
*
Renamed HIT_GROUP_BINDING_MODE_PER_ACCEL_STRUCT to HIT_GROUP_BINDING_MODE_PER...
assiduous
2021-01-06
1
-1
/
+1
*
Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS
assiduous
2021-01-06
1
-4
/
+4
*
Improved method names in IShaderBindingTable interface
assiduous
2021-01-06
1
-18
/
+18
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Updated API to 240080 + fixed SBTBase
assiduous
2020-12-18
1
-1
/
+1
*
Another set of minor updates
assiduous
2020-12-17
1
-17
/
+18
*
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
1
-10
/
+5
*
fixed and improved shader binding
azhirnov
2020-11-12
1
-47
/
+89
*
A bunch of minor updates
assiduous
2020-11-10
1
-5
/
+5
*
Added ability to update AS.
azhirnov
2020-11-10
1
-91
/
+221
*
Updated ShaderBindingTableBase
assiduous
2020-11-06
1
-61
/
+34
*
Fixed gcc error plus few minor updates
assiduous
2020-11-06
1
-1
/
+1
*
A number of minor updates/fixes
assiduous
2020-11-06
1
-17
/
+17
*
Added support for local root signature & shader record.
azhirnov
2020-11-05
1
-4
/
+7
*
Added AS copy with compacting.
azhirnov
2020-11-05
1
-1
/
+125
*
fixed resource state transitions, some improvements for ray tracing
azhirnov
2020-11-03
1
-43
/
+126
*
Added include tests for BLAS, TLAS and SBT headers, fixed few issues
assiduous
2020-10-30
1
-4
/
+4
*
added ray tracing implementation for dx12 and vulkan
azhirnov
2020-10-28
1
-4
/
+101
*
Removed StringView; using unordered_maps in BLAS, TLAS and SBT
assiduous
2020-10-05
1
-5
/
+6
*
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-9
/
+13
*
Added Vulkan implementation
azhirnov
2020-10-04
1
-0
/
+96