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* Refactored passing template arguments to base classesassiduous2021-03-191-28/+31
* Updated copyright noticeassiduous2021-01-011-1/+1
* Another set of minor updatesassiduous2020-12-171-13/+13
* Refactored TextureBaseassiduous2020-11-061-302/+87
* Added buffer mode validation when binding buffer viewsassiduous2020-10-141-1/+2
* Implemented unified render pass attachment state updates within subpasses and...assiduous2020-08-081-0/+6
* Implemented input attachments in Vulkan backend; added testassiduous2020-08-041-0/+3
* Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENTassiduous2020-03-261-2/+2
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-4/+4
* Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projectsassiduous2020-01-261-2/+2
* Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...assiduous2020-01-261-0/+515