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path: root/Graphics/GraphicsEngine/include/TopLevelASBase.hpp (follow)
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* Refactored passing template arguments to base classesassiduous2021-03-191-11/+17
* improvements and optimizations for resource signatureazhirnov2021-01-231-2/+2
* Renamed HIT_GROUP_BINDING_MODE_PER_ACCEL_STRUCT to HIT_GROUP_BINDING_MODE_PER...assiduous2021-01-061-3/+3
* Updated copyright noticeassiduous2021-01-011-1/+1
* Another set of minor updatesassiduous2020-12-171-17/+22
* bug fix for ray tracing, fixed KHR via NV emulation.azhirnov2020-11-161-12/+7
* fixed and improved shader bindingazhirnov2020-11-121-61/+43
* A bunch of minor updatesassiduous2020-11-101-1/+1
* Added ability to update AS.azhirnov2020-11-101-61/+196
* Few minor updates to TLAS and BLAS implementationsassiduous2020-11-071-0/+8
* Renamed StringPool::Release to StringPool::Clearassiduous2020-11-061-1/+1
* Updated TopLevelASBaseassiduous2020-11-061-44/+22
* Added support for local root signature & shader record.azhirnov2020-11-051-3/+2
* Added AS copy with compacting.azhirnov2020-11-051-47/+95
* fixed resource state transitions, some improvements for ray tracingazhirnov2020-11-031-14/+67
* added ray tracing implementation for dx12 and vulkanazhirnov2020-10-281-8/+40
* Removed StringView; using unordered_maps in BLAS, TLAS and SBTassiduous2020-10-051-6/+8
* A few random fixes to ray tracing API and implementationassiduous2020-10-041-11/+17
* Added Vulkan implementationazhirnov2020-10-041-0/+147