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Graphics
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GraphicsEngine
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include
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TopLevelASBase.hpp
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Author
Age
Files
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*
Refactored passing template arguments to base classes
assiduous
2021-03-19
1
-11
/
+17
*
improvements and optimizations for resource signature
azhirnov
2021-01-23
1
-2
/
+2
*
Renamed HIT_GROUP_BINDING_MODE_PER_ACCEL_STRUCT to HIT_GROUP_BINDING_MODE_PER...
assiduous
2021-01-06
1
-3
/
+3
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Another set of minor updates
assiduous
2020-12-17
1
-17
/
+22
*
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
1
-12
/
+7
*
fixed and improved shader binding
azhirnov
2020-11-12
1
-61
/
+43
*
A bunch of minor updates
assiduous
2020-11-10
1
-1
/
+1
*
Added ability to update AS.
azhirnov
2020-11-10
1
-61
/
+196
*
Few minor updates to TLAS and BLAS implementations
assiduous
2020-11-07
1
-0
/
+8
*
Renamed StringPool::Release to StringPool::Clear
assiduous
2020-11-06
1
-1
/
+1
*
Updated TopLevelASBase
assiduous
2020-11-06
1
-44
/
+22
*
Added support for local root signature & shader record.
azhirnov
2020-11-05
1
-3
/
+2
*
Added AS copy with compacting.
azhirnov
2020-11-05
1
-47
/
+95
*
fixed resource state transitions, some improvements for ray tracing
azhirnov
2020-11-03
1
-14
/
+67
*
added ray tracing implementation for dx12 and vulkan
azhirnov
2020-10-28
1
-8
/
+40
*
Removed StringView; using unordered_maps in BLAS, TLAS and SBT
assiduous
2020-10-05
1
-6
/
+8
*
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-11
/
+17
*
Added Vulkan implementation
azhirnov
2020-10-04
1
-0
/
+147