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* Renamed ClearRenderTargets to ResetRenderTargetsEgor Yusov2018-04-211-1/+1
* Reworked SetRenderTargets() function to set framebuffer sizeEgor Yusov2018-04-211-4/+1
* Working on Device context Vulkan implementation: implemented setting viewport...Egor Yusov2018-04-181-9/+3
* Added template version of RawPtr function to allow more convenient type conve...Egor Yusov2018-04-176-21/+22
* Moved primitive topology from draw attribs to pipeline state descEgor Yusov2018-04-141-7/+8
* Vulkan progress:Egor Yusov2018-04-081-1/+1
* Added sync interval parameter to ISwapChain::Present()Egor Yusov2018-03-312-3/+2
* Some minor updates to d3d swap chainEgor Yusov2018-03-311-0/+9
* Implemented switching to a fullscreen mode in d3d on Win32Egor Yusov2018-03-313-144/+59
* Implemented initialization in fullscreen mode on Win32Egor Yusov2018-03-304-9/+45
* Implemented option to specify hardware adapter when initializing the engine i...Egor Yusov2018-03-302-4/+24
* Implemented hardware adapter and display mode enumerationEgor Yusov2018-03-304-2/+14
* Added DebugMessageCallback to EngineCreation attribsEgor Yusov2018-03-271-0/+6
* Implemented PSO compatibility in D3D12Egor Yusov2018-03-111-2/+3
* Implemented PSO compatibility in D3D11Egor Yusov2018-03-115-16/+50
* Enabled custom build configurationEgor Yusov2018-03-051-6/+2
* Fixed https://github.com/DiligentGraphics/DiligentEngine/issues/5Egor Yusov2018-03-042-14/+8
* Removed Errors.h from engine factory headers to dependency on NativePlatformEgor Yusov2018-02-231-3/+7
* Fixed interface headers to use relative paths in #includeEgor Yusov2018-02-2313-19/+20
* Fixed formatting of cmake files + couple of minor updatesEgor Yusov2018-02-131-83/+83
* Minor updates to readmeEgor2018-02-101-8/+8
* Replaced #ifdef ENGINE_DLL with #if ENGINE_DLLEgor2018-02-103-3/+3
* Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXXEgor2018-02-103-7/+7
* Updated copyright noticeEgor Yusov2018-01-0460-60/+60
* Updated readme & documentationEgor Yusov2018-01-041-3/+3
* Added documentationEgor Yusov2018-01-041-1/+1
* Reworked dependencies between projectsEgor Yusov2017-12-282-8/+14
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-2820-110/+110
* Removed legacy visual studio project and solution filesEgor Yusov2017-12-267-874/+0
* CMake: replaced FXC command line with VS_SHADER_* propertiesEgor Yusov2017-12-141-1/+1
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-14/+2
* Enabling universal windows platform in cmakeEgor Yusov2017-12-142-1/+11
* Few more updates to cmake listsEgor Yusov2017-12-131-3/+1
* Updated CMake filesEgor Yusov2017-12-121-5/+9
* Updated cmake lists: enabled link-time code generation for MSVCEgor Yusov2017-12-101-1/+16
* Minor updates to CMake filesEgor Yusov2017-12-061-1/+0
* Updated cmake filesEgor Yusov2017-12-051-0/+9
* CMake: Added grouping of projects in VS solutionEgor Yusov2017-12-051-0/+7
* Added cmake filesEgor Yusov2017-12-041-0/+128
* Updated to Diligent Engine 2.1Egor Yusov2017-11-1341-357/+1061
* Merge from dev branchEgor Yusov2017-05-2060-75/+102
* Merging Updates from dev branchEgor Yusov2017-05-2060-60/+60
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-0660-60/+60
* Merged updates from dev branchEgor Yusov2016-08-252-2/+92
* Updated to Diligent Engine 2.0Egor Yusov2016-08-2087-4579/+5357
* Release v1.0.0Egor Yusov2015-10-2170-0/+9075