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Author
Age
Files
Lines
*
Few improvements to RefCntAutoPtr & DeviceContextBase::SetPipelineState
Egor Yusov
2018-07-25
1
-2
/
+2
*
Removed unnecessary conversion from m_pPipelineState to target implementation...
Egor Yusov
2018-07-25
1
-5
/
+4
*
Updated VertexStreamInfo to use final buffer implementation type
Egor Yusov
2018-07-25
1
-3
/
+3
*
Updated DeviceContextBase to use final types for pipeline state, buffers and ...
Egor Yusov
2018-07-25
12
-15
/
+21
*
Implemented IFence interface in all backends
Egor Yusov
2018-07-22
6
-34
/
+76
*
Disabled D3D11 fence for now to fix build
Egor Yusov
2018-07-20
1
-7
/
+16
*
Fixed D3D11 fences on Windows8.1
Egor Yusov
2018-07-20
2
-2
/
+23
*
Added fence object stubs + code formatting
Egor Yusov
2018-07-20
6
-2
/
+187
*
Improved bound RTV,DSV - PSO mismatch reporting in D3D11 backend
Egor Yusov
2018-07-02
1
-5
/
+5
*
Reworked binding default frame buffer to keep references to current RTV and D...
Egor Yusov
2018-07-02
1
-1
/
+4
*
Unified implementation of IPipelineState::BindShaderResources()
Egor Yusov
2018-06-28
2
-18
/
+0
*
Reworked shader memory alloction for resource layouts in D3D12 pipeline imple...
Egor Yusov
2018-06-27
2
-5
/
+5
*
Improved SRB data allocation in D3D11 backend; removed AdaptiveFixedBlockAllo...
Egor Yusov
2018-06-22
7
-65
/
+77
*
Updaed code formatting of D3D11 backend source
Egor Yusov
2018-06-20
42
-492
/
+558
*
Implemented resource names string pool for D3D backends
Egor Yusov
2018-06-19
2
-33
/
+34
*
Cleaned D3D Shader Resource implementation
Egor Yusov
2018-06-19
2
-19
/
+19
*
Moved vertex buffer stride definition from IDeviceContext::SetVertexBuffers()...
Egor Yusov
2018-05-29
2
-5
/
+6
*
Renamed ClearRenderTargets to ResetRenderTargets
Egor Yusov
2018-04-21
1
-1
/
+1
*
Reworked SetRenderTargets() function to set framebuffer size
Egor Yusov
2018-04-21
1
-4
/
+1
*
Working on Device context Vulkan implementation: implemented setting viewport...
Egor Yusov
2018-04-18
1
-9
/
+3
*
Added template version of RawPtr function to allow more convenient type conve...
Egor Yusov
2018-04-17
6
-21
/
+22
*
Moved primitive topology from draw attribs to pipeline state desc
Egor Yusov
2018-04-14
1
-7
/
+8
*
Vulkan progress:
Egor Yusov
2018-04-08
1
-1
/
+1
*
Added sync interval parameter to ISwapChain::Present()
Egor Yusov
2018-03-31
2
-3
/
+2
*
Some minor updates to d3d swap chain
Egor Yusov
2018-03-31
1
-0
/
+9
*
Implemented switching to a fullscreen mode in d3d on Win32
Egor Yusov
2018-03-31
3
-144
/
+59
*
Implemented initialization in fullscreen mode on Win32
Egor Yusov
2018-03-30
4
-9
/
+45
*
Implemented option to specify hardware adapter when initializing the engine i...
Egor Yusov
2018-03-30
2
-4
/
+24
*
Implemented hardware adapter and display mode enumeration
Egor Yusov
2018-03-30
4
-2
/
+14
*
Added DebugMessageCallback to EngineCreation attribs
Egor Yusov
2018-03-27
1
-0
/
+6
*
Implemented PSO compatibility in D3D12
Egor Yusov
2018-03-11
1
-2
/
+3
*
Implemented PSO compatibility in D3D11
Egor Yusov
2018-03-11
5
-16
/
+50
*
Enabled custom build configuration
Egor Yusov
2018-03-05
1
-6
/
+2
*
Fixed https://github.com/DiligentGraphics/DiligentEngine/issues/5
Egor Yusov
2018-03-04
2
-14
/
+8
*
Removed Errors.h from engine factory headers to dependency on NativePlatform
Egor Yusov
2018-02-23
1
-3
/
+7
*
Fixed interface headers to use relative paths in #include
Egor Yusov
2018-02-23
13
-19
/
+20
*
Fixed formatting of cmake files + couple of minor updates
Egor Yusov
2018-02-13
1
-83
/
+83
*
Minor updates to readme
Egor
2018-02-10
1
-8
/
+8
*
Replaced #ifdef ENGINE_DLL with #if ENGINE_DLL
Egor
2018-02-10
3
-3
/
+3
*
Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXX
Egor
2018-02-10
3
-7
/
+7
*
Updated copyright notice
Egor Yusov
2018-01-04
60
-60
/
+60
*
Updated readme & documentation
Egor Yusov
2018-01-04
1
-3
/
+3
*
Added documentation
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked dependencies between projects
Egor Yusov
2017-12-28
2
-8
/
+14
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
20
-110
/
+110
*
Removed legacy visual studio project and solution files
Egor Yusov
2017-12-26
7
-874
/
+0
*
CMake: replaced FXC command line with VS_SHADER_* properties
Egor Yusov
2017-12-14
1
-1
/
+1
*
Optimized CMake files with set_common_target_properties()
Egor Yusov
2017-12-14
1
-14
/
+2
*
Enabling universal windows platform in cmake
Egor Yusov
2017-12-14
2
-1
/
+11
*
Few more updates to cmake lists
Egor Yusov
2017-12-13
1
-3
/
+1
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