index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Graphics
/
GraphicsEngineD3D11
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
clang-formatted DLLMain
Egor Yusov
2019-11-24
1
-12
/
+12
*
clang-formatted GraphicsEngineD3D12
Egor Yusov
2019-11-24
1
-2
/
+2
*
Updated clang-format workaround for brace-on-the-same line in lambdas
Egor Yusov
2019-11-24
3
-70
/
+70
*
clang-formatted GraphicsEngineD3D11 project
Egor Yusov
2019-11-23
57
-3683
/
+3896
*
Renamed INSTALL_DILIGENT_CORE cmake option to DILIGENT_INSTALL_CORE
Egor Yusov
2019-11-21
1
-1
/
+1
*
D3D12 backend: fixed issue with the format of the swap chain's back buffer te...
Egor Yusov
2019-11-18
1
-1
/
+1
*
D3D11 and D3D12 backends: fixed issue with resolving typeless resources
Egor Yusov
2019-11-17
1
-1
/
+13
*
Added 'ResolveTextureSubresource' device context command (API Version 240041)...
Egor Yusov
2019-11-10
3
-1
/
+27
*
Allowed swap chains without the depth buffer
Egor Yusov
2019-11-09
2
-21
/
+33
*
Updated descriptions of backend-specific interfaces
Egor Yusov
2019-11-09
12
-12
/
+12
*
Added APIVersion member to EngineCreateInfo struct (API Version 240040)
Egor Yusov
2019-11-09
1
-0
/
+6
*
Direct3D11 backend: updated comments
Egor Yusov
2019-11-06
16
-35
/
+133
*
Some code refactoring
Egor Yusov
2019-10-30
2
-6
/
+8
*
Added validation and correction of IShaderVariable::SetArray arguments
Egor Yusov
2019-10-23
1
-0
/
+6
*
D3D11 and GL backends: fixed instanced draw calls with one instance and non-z...
Egor Yusov
2019-10-23
1
-2
/
+2
*
Added HLSLVersion, GLSLVersion and GLESSLVersion to ShaderCreateInfo struct (...
Egor Yusov
2019-10-20
1
-5
/
+24
*
D3D backends: properly handling the issue with static sampler arrays in shade...
Egor Yusov
2019-10-20
2
-4
/
+11
*
Added D3D11_DEBUG_FLAG_CREATE_DEBUG_DEVICE flag
Egor Yusov
2019-10-19
1
-2
/
+2
*
Renamed EngineD3D11DebugFlags to D3D11_DEBUG_FLAGS (Updated API version to 24...
Egor Yusov
2019-10-19
2
-16
/
+15
*
Reworked Draw and DispatchCompute commands (Updated API version to 240033)
Egor Yusov
2019-10-19
2
-60
/
+107
*
Updated d3d backend initialization + d3d shader model selection
Egor Yusov
2019-10-17
2
-2
/
+9
*
A bunch of updates to specify minimum feature level for D3D11/D3D12 backends ...
Egor Yusov
2019-10-17
4
-107
/
+184
*
Unified resource binding verification in all backends
Egor Yusov
2019-10-10
1
-107
/
+11
*
D3D11 backend: cosmetic code changes
Egor Yusov
2019-10-08
20
-38
/
+140
*
Completely reworked shader resource binding implementation in OpenGL backend ...
Egor Yusov
2019-10-07
4
-15
/
+16
*
Fixed some issues on Win32 platform
Egor Yusov
2019-09-18
1
-2
/
+7
*
Updated Copyright notice
Egor Yusov
2019-09-17
60
-60
/
+60
*
Fixed missing reference on output param in MapParamsToD3D11MapParams function
Egor Yusov
2019-09-11
1
-1
/
+1
*
Added IRenderDevice::IdleGPU() method (updated API version to 240029)
Egor Yusov
2019-09-09
2
-0
/
+10
*
Added IDeviceContext::WaitForIdle() method (updated API version to 240028)
Egor Yusov
2019-09-09
2
-5
/
+27
*
Renamed IDeviceContext::Wait to IDeviceContext::WaitForFence (updated API ver...
Egor Yusov
2019-09-09
4
-7
/
+8
*
Added IDeviceContext::Wait() method (updated API version to 240026)
Egor Yusov
2019-09-08
4
-1
/
+33
*
D3D12 backend: enabled multiple swap chain support
Egor Yusov
2019-08-13
2
-46
/
+8
*
D3D11 backend: enabled multiple swap chain support
Egor Yusov
2019-08-13
2
-50
/
+101
*
Fixed out-of-memory issue when resizing D3D11 swap chain
Egor Yusov
2019-08-08
1
-0
/
+3
*
Added 'Diligent-' prefix to project names to avoid name conflicts (https://gi...
Egor Yusov
2019-06-09
1
-28
/
+28
*
Added safe check that same PSO is being bound
Egor Yusov
2019-05-05
1
-0
/
+3
*
Few minor updates
Egor Yusov
2019-04-26
1
-1
/
+1
*
Added IShaderResourceVariable::IsBound method (updated API version to 240024)
Egor Yusov
2019-04-25
2
-45
/
+32
*
Fixed grammatic error plus few minor updates
Egor Yusov
2019-04-16
1
-1
/
+1
*
Updated ALLOCATE macros to make it more convenient
Egor Yusov
2019-04-13
5
-14
/
+8
*
Added DRAW_FLAG_VERIFY_DRAW_ATTRIBS, DRAW_FLAG_VERIFY_RENDER_TARGETS, and DRA...
Egor Yusov
2019-04-07
3
-70
/
+12
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
3
-10
/
+16
*
Added API info query
Egor Yusov
2019-04-06
1
-2
/
+2
*
Replaced overloaded IShaderResourceBinding::GetVariable() with IShaderResourc...
Egor Yusov
2019-04-05
2
-4
/
+4
*
Replaced overloaded IPipelineState::GetStaticShaderVariable() with IPipelineS...
Egor Yusov
2019-04-05
2
-4
/
+4
*
Added error message when attempting to create typeless texture with GENERAT_M...
Egor Yusov
2019-03-19
1
-2
/
+3
*
Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGING
Egor Yusov
2019-03-18
1
-5
/
+5
*
Merge from master
Egor Yusov
2019-03-18
1
-29
/
+29
|
\
|
*
Few more readme updates
Egor Yusov
2019-03-12
1
-16
/
+16
[prev]
[next]