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* Implemented ShaderResourceLayoutVk::InitializeStaticResources()Egor Yusov2018-05-091-2/+3
* Renamed ClearRenderTargets to ResetRenderTargetsEgor Yusov2018-04-211-1/+1
* Reworked SetRenderTargets() function to set framebuffer sizeEgor Yusov2018-04-211-0/+2
* Working on Device context Vulkan implementation: implemented setting viewport...Egor Yusov2018-04-181-5/+2
* Added template version of RawPtr function to allow more convenient type conve...Egor Yusov2018-04-176-34/+34
* Implemented vulkan sampler creationEgor Yusov2018-04-151-4/+4
* Moved primitive topology from draw attribs to pipeline state descEgor Yusov2018-04-142-25/+23
* Added texture view initializationEgor Yusov2018-04-081-4/+4
* Vulkan progress:Egor Yusov2018-04-081-1/+1
* First implementation of buffer in VulkanEgor Yusov2018-04-041-1/+1
* Merge branch 'master'Egor Yusov2018-04-016-135/+123
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| * Added sync interval parameter to ISwapChain::Present()Egor Yusov2018-03-312-4/+3
| * Implemented switching to a fullscreen mode in d3d on Win32Egor Yusov2018-03-315-143/+67
| * Implemented initialization in fullscreen mode on Win32Egor Yusov2018-03-304-5/+37
| * Implemented option to specify hardware adapter when initializing the engine i...Egor Yusov2018-03-301-3/+23
| * Implemented hardware adapter and display mode enumerationEgor Yusov2018-03-302-8/+16
| * Added DebugMessageCallback to EngineCreation attribsEgor Yusov2018-03-271-2/+7
* | Added vulkan backend stubEgor Yusov2018-03-163-3/+3
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* Fixed issue with setting scissor rects in D3D12 backendEgor Yusov2018-03-142-66/+92
* Implemented PSO compatibility in D3D12Egor Yusov2018-03-114-6/+200
* Implemented PSO compatibility in D3D11Egor Yusov2018-03-114-16/+19
* Fixed performance issues with switching PSO in D3D12 backendEgor Yusov2018-03-101-25/+34
* Fixed issue with dynamic vertex/index buffers not being rebound in D3D12 impl...Egor Yusov2018-03-091-12/+18
* Enabled custom build configurationEgor Yusov2018-03-051-6/+2
* Fixed https://github.com/DiligentGraphics/DiligentEngine/issues/5Egor Yusov2018-03-042-14/+7
* Removed Errors.h from engine factory headers to dependency on NativePlatformEgor Yusov2018-02-231-3/+7
* Fixed interface headers to use relative paths in #includeEgor Yusov2018-02-2312-16/+18
* Fixed formatting of cmake files + couple of minor updatesEgor Yusov2018-02-131-112/+112
* Minor updates to readmeEgor2018-02-101-14/+14
* Replaced #ifdef ENGINE_DLL with #if ENGINE_DLLEgor2018-02-103-3/+3
* Replaced #ifdef PLATFORM_XXX with #if PLATFORM_XXXEgor2018-02-101-5/+5
* Fixed error in debug macrosEgor Yusov2018-01-121-4/+4
* Updated copyright noticeEgor Yusov2018-01-0467-67/+67
* Updated readme & documentationEgor Yusov2018-01-041-3/+3
* Added documentationEgor Yusov2018-01-041-4/+3
* Reworked dependencies between projectsEgor Yusov2017-12-282-7/+12
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-2834-203/+203
* Removed legacy visual studio project and solution filesEgor Yusov2017-12-267-942/+0
* Minor update to cmake (replaced set_property(SOURCE ..) with set_source_files...Egor Yusov2017-12-151-6/+8
* CMake: replaced FXC command line with VS_SHADER_* propertiesEgor Yusov2017-12-141-39/+9
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-15/+2
* Enabling universal windows platform in cmakeEgor Yusov2017-12-142-2/+13
* Few more updates to cmake listsEgor Yusov2017-12-131-5/+2
* Updated CMake filesEgor Yusov2017-12-121-4/+8
* More updates to CMakeLists.tstEgor Yusov2017-12-111-8/+0
* Updated cmake lists: enabled link-time code generation for MSVCEgor Yusov2017-12-101-1/+17
* Minor updates to CMake filesEgor Yusov2017-12-061-1/+0
* Updated cmake filesEgor Yusov2017-12-051-16/+41
* CMake: Added grouping of projects in VS solutionEgor Yusov2017-12-051-0/+10
* Added cmake filesEgor Yusov2017-12-042-0/+183